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You Must Be This Tall to Survive's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #275 | 3.733 | 3.733 |
| Visuals | #282 | 4.200 | 4.200 |
| Creativity & Theme | #654 | 3.800 | 3.800 |
| Overall | #667 | 3.573 | 3.573 |
| Seriousness | #1031 | 3.467 | 3.467 |
| Enjoyment | #1872 | 2.667 | 2.667 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Godot
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Comments
This game is pretty fun. Love the style. The music's quirky and definitely sets the mood. The theme and sarcasm is pretty funny and I laughed out loud when I noticed the "riders launched" HUD. It was challenging figuring out how to finally launch my one and only rider :-D
Nice work!
What a Style Love IT But i aint reading all that
the first time you threw a block of text at me..i was like "i aint reading all that"...and then the blue notes at the bottom helped me lol....very serious game 0 riders launched...hope the ministry is happy with me and i get to keep the job
when i started, i was so impressed by the art, the music, and the world building here!! looks super professional and it was fun to play. i was also confused by what to do at first but then i scrolled to the description and the underlined sarcasm really helped. very fun very spinny
i wonder if slenderman would survive
At first, I wasn't really sure what to do because the manual did not really matter for the gameplay. Still, it was fun and also the music was good!
Thank you, fellow animal portrait frien
The idea and the art direction are really cool! I was a little confused at first about what I was supposed to do based on the guide, but I finally figured it out! Really fun game!
Really cool idea. It was so satisfying playing with those buttons, loved the artwork
Very cool concept and ofc I totally did not fling any riders.
Very nice idea that ties perfectly to both of the jam's themes (A ferris wheel is the most serious spinning thing).
Personally it took me a while to figure out what parts of the manual described gameplay and what parts describe the setting. It could have been shorter. It also took me a while to figure out the sarcasm in the description to realise flinging riders was the goal.
It would have been cool to see more interesting elements as you flung the riders! Eventually it became a matter of timing while distracted by the QWERTY buttons and I wished for more things to do.
The artwork with its colours and setting was definitely the standout here and was a perfect vibe.
/sandwurm of Team Basilika
Pretty sure I shouldn't be allowed near those controls.
I'd suggest a full screen mode would help greatly, but it looks nice still.
There is a fullscreen toggle in the options menu!
Nice! That makes it easier to read.
Added the embedded fullscreen toggle as well, thank you for the feedback!