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A jam submission

Spin CircleView game page

Submitted by sleepsin — 4 days, 16 hours before the deadline
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Spin Circle's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#4603.6963.696
Overall#5123.6613.661
Creativity & Theme#5143.9133.913
Seriousness#5853.7393.739
Audio#7123.3483.348
Visuals#8633.6093.609

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Godot

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Comments

Submitted

It was hard, especially the slippery parts, though I was able to make it to the end.

Cool concept, it's tricky and enjoyable, REALLY LOVED IT.

AMAZING WORK!!

Submitted

I got over the hill and felt accomplished! Very good engine and enjoyable

Submitted

I got over the hill and felt accomplished! Very good engine and enjoyable

Submitted

Cool game! I liked the mood and atmosphere, which is strange, considering how minimalistic the presentation is. But the combination of colors, shaders, and music created a very particular mood, that I can only describe as... serious?

Submitted

Really nice set of mechanics here! It's kind of funny that you almost have to abuse the collision to jump over things, haha (the "wait" section was probably the worst for that). It was a little rough at times trying to get just the right amount of speed, but short enough as to not be too frustrating. Great set of levels, each one felt very distinct and I loved how you had to spam spinning at the end in order to win!

Metagame cog 122/126

Submitted

This looks really good - you used the limited sprites really well. I also appreciated that each checkpoint had its own challenge that the snail or monkey(?) warned you about ahead of time.

Submitted

fun controls but a little fiddly. For a concept on the theme I really like it - on a larger scale it might get tricky, but for the jam this was great. the visuals and music were also really nicely done

Submitted

The visuals and audio were good, and the concept was creative. You took the spinning theme and took it very literally by spinning a ball. Everything worked well, and the controls were consistent, but it might have been my mouse. I found it infuriating on the more difficult levels. Not to say it's bad, it is very well built, but I did find it very difficult, so if you were going for difficult, then you did a great job.

Nice work!!!

Submitted

The visuals and audio were good, and the concept was creative. You took the spinning theme and took it very literally by spinning a ball. Everything worked well, and the controls were consistent, but it might have been my mouse. I found it infuriating on the more difficult levels. Not to say it's bad, it is very well built, but I did find it very difficult, so if you were going for difficult, then you did a great job.

Nice work!!!

Submitted

Nice game, i liked the concept a lot.

Submitted

I like the filter you put on the game, not sure what it's called. Checkpoint 6 is pretty difficult for me. I can't seem to get enough speed to get over the hole while still avoiding the red balls. Don't know if I'm approaching it wrong though.

Submitted(+1)

Really enjoyed the "game is the tutorial" execution you managed here. I did manage to accidentally skip checkpoint 3 by going too fast, which was a little annoying. But I found this game to be super fun, so well done

Submitted(+1)

Fun game, nice level design. Like the usage of momentum to get past certain obstacles.
(Metagame cog 58/126)

Submitted(+1)

Really nice visuals (reminds me of Deadeye Deepfake Simulacrum) , congratulations!

In terms of balancing C5 was brutal, and the slippy platforms were extremely frustating, but really, congrats. It's overall a very good submission.

Also, thanks for using Godot :)

Submitted(+1)

Yet another fellow Godoter!

This was quite possibly the most fun I've had with this Jam's games so far!

Though I did get stuck on checkpoint 6 and 8 for a LOOOOONG time, and my wrists hurt now :(

The vibes were immaculate! I especially loved the animals that appeared in the checkpoints

Really creative application! Good job!!

Also I struggle a lot with slopes, how'd you do them?

Submitted(+1)

Great fun, player controller has very good feel. Level design is well thought out.

Submitted(+1)

This is a brilliant use of the theme, the visuals are very polished (slow snail <3) and the balance between challenge and fun is spot on! Great work!

Submitted(+1)

cool idea having to move your mouse around to actually spin, also liked the visuals

got stuck on c2 for ages, thought i had to slow down and balance on the top, but ended up completing by speeding through