Great game. Got quite hooked and decided getting to 100km would be my cut-off. Very fun mechanics, but had me raging at my own reaction times!
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Throw, Pjotr!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #48 | 4.209 | 4.209 |
| Enjoyment | #66 | 4.235 | 4.235 |
| Visuals | #95 | 4.482 | 4.482 |
| Creativity & Theme | #102 | 4.341 | 4.341 |
| Audio | #165 | 3.906 | 3.906 |
| Seriousness | #198 | 4.082 | 4.082 |
Ranked from 85 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Comments
Funny game! I almost mist the upgrades, and the sound was little weird.
Poor Pjotr, those stupid villagers don't know what a treasure of a man you are.
The world deserves to know all about Pjotr and his struggles, and we're lucky that this game does a damn great job of highlighting them! The core mechanic is really fun and addictive, and the upgrade system feels nice too. With that said, I absolutely adore all the small flourishes around the main gameplay loop, like closeups on Pjotr's beautiful face or a crow flying by; they're the juice that makes this game so much fun and charming. All in service of telling the story of this criminally underrated athlete!
My only problem was with the sound; for some reason, the sounds were scrappy, as if the audio was lagging or something (or maybe it was intended?).
Other than that - fantastic game, bravo!
This is a really fun game! I wish the upgrades were more noticeable though since I feel like it all depends on the skill checks. I really liked this game otherwise and felt it was really well polished too! The art was amazing. Great job!
Very creative interpretation of the theme with a beautiful intro and fun gameplay! I played until I reached over 100, but is there no end to the game? I want Pjotr to get a happy end haha. My one complaint is that it felt like the upgrades barely did anything in the beginning, my furthest run for the first 10-15 minutes of gameplay was still one of my first tries, even if I got a bunch of upgrades and barely missed any spins. I think it might have to do with how many opportunities you get for hitting the spin in the beginning? Or how lucky you get with the spin-hitbox spawnpoint while flying, but it would be nice if the upgrades were a bit more noticable.
But yeah, overall super nice game, good job getting this done in only a week!
I love this game! Very creative concept, applied perfectly into an amazing game. The art and sound design is perfect, it reminds me of the old flash games I used to play years ago. Its insane how you made this game in only a week. Good job!
Very unique twist on the theme! I loved the Papers Please style illustrations of Pjotr and the whole thing felt so retro!
really simple but polished game! visuals fit perfectly and the gameplay is super fun
Super fun game with incredible visuals! Love the shiny animation effect on the silver cards. The cut scenes at the beginning really set the tone and made it feel polished. Progression felt a little slow, and the label for "New Run" was slightly confusing because I first thought that meant I was resetting and losing my upgrades.
Wow it feels like a finished release! I love the intro animation, the sound design and the art direction! everything works so well together! I normally don't like timing games but this had so much character and polish i wanted to see the guy get planted on his face :P very solid attempt guys GJ!
PS: i especially like the big shine shader effect on the upgrades so smooth






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