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A jam submission

WheelBot mazeView game page

Submitted by BelinhoBR, molilo (@molilo_o), skinnyape, Player-Pat, WinsomeCap70518, Gamermakermees — 1 day, 8 hours before the deadline
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WheelBot maze's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#10443.1303.130
Visuals#17742.9132.913
Overall#17892.8702.870
Enjoyment#18342.6962.696
Creativity & Theme#20402.8702.870
Seriousness#23022.7392.739

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Godot

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Comments

Submitted(+1)

Nice twist on the theme, and I love the music!

Finished the first and second levels without much problem, but on the third when you get chased, that was to much to handle for me with the unusual controls. ^_^

Submitted(+1)

The game feels unfair. Having a joystick that works slightly differently than a traditional joystick make it really hard to control the character 

Now concept was interesting. Having a character that is hard to move creates a challenge, but the hitbox on the portal things are too large 

It is good practice to make hitboxes slightly smaller than the art to increase fairness

The art is amazing I can easily tell what everything is and how each object functions

You probably could make the character keep moving forward and you have to spin a knob to turn it. That would feel more fair while still having controls that are hard to handle

Submitted

I liked the aesthetic and the music was definitely quite catchy, like a lot of others mentioned though I think the positioning of the controllers could definitely use a lot more work as it did get a bit frustrating especially maneuvering around enemies

Submitted(+1)

The controls are a bit complex, but that’s what makes it fun! The music is fantastic, too. I also really like the pixel art for the protagonist and other characters. It’s awesome, good job!

Submitted

As someone who is also making a little robot game, the character stood out to me!
Sadly, it's not my type of game (unintuitive controls), however I like the idea and concept!
Nice little project, I wish there was a "Normal Controls" mode so I could see more of what the game has to offer.

Developer(+1)

With all the difficulty comments, i tried to nerf the enemy speed to 70 (was 100) so i think is not that bad as before...

Try take the bottom path on level 3! It takes some attempts but you'll get the hang of it! Try to even juggle the enemy in a corner of the map with the vortex :3

Submitted(+1)

Nice game! Really Enjoyed the music and the controls to get through the maze were challenging but rewarding once you got through those mazes!! GJ

Submitted

The control scheme was a very interesting mechanic. This was very fun, but I do think the difficulty is a bit too harsh. The enemy can be very hard to play around, especially in tight spaces, and there was also a bug where dying to a hole meant the enemy wouldn't reset its position, which caught me in more death loops than I'd like to admit lol. Very solid idea though, keep up the good work!

Developer

in level 3 you can use it for some strats

Submitted

Control was hard 

Developer

thats how we like it

Developer (1 edit) (+1)

BEST GAME EVER (totaly not one of the devs)

Developer

👀

Submitted

the movement mechanic took a lot of time other than that it was GOOD!

Submitted

Cool idea but a bit frustrating to control! Would probably get better with time though

Developer

control difficulty was half the game XD
but i understand, it does take a while to get used to :P

Submitted(+1)

Yeah I understand that but it felt more frustrating than "fun difficult" like I would've hoped for

Submitted(+1)

I liked the movment mechanic but it was very confusing and took a lot of time to get used to it,i really liked the music,

I also think that the robot that follows you in the third level is too fast

Developer

maybe its me replaying the game too much... but one of the easier ways to beat level 3 is take the bottom path!
thanks for playing!

Developer

thy speed of sound... not always safe and sound

Submitted (2 edits) (+3)

I loved the unique movement of spinning a joystick around. I've never seen anything like it. It kind of reminded me of when I first started playing games and had to get used to the controls, which added a layer of difficulty that made beating levels all the more satisfying. However, the enemies being able to travel through whirlwinds did make it difficult, but I'm not sure if that's just a skill issue or not lol. Overall, a good game!

Developer(+1)

you need be added as the project's admin then upgraded as "contributor" so it appears on your name! i did the same thing on my page here so you can see how it looks like

Submitted(+1)

I didn't think it would be such a simple fix lol, thanks for letting me know!!