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SpinKraft: A Paper Adventure's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #399 | 4.033 | 4.033 |
| Creativity & Theme | #525 | 3.900 | 3.900 |
| Enjoyment | #616 | 3.567 | 3.567 |
| Overall | #1262 | 3.220 | 3.220 |
| Seriousness | #2003 | 2.933 | 2.933 |
| Audio | #2922 | 1.667 | 1.667 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Godot
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Comments
I loved this game! The gameplay is so cleverly designed and fun, and I adore the handcrafted aesthetic. I can absolutely picture it becoming a full game. My only issues would be the lack of audio and the inability to access the final level. Easy fixes
Fun little game with cool concept. The spinning stick mechanic is simple but clever, and it fits the theme well. The star goals give the levels some replayability too. Like some of the comments mentioned, adding audio would make it feel even better. Nonetheless, nice work!
Fun game! Reminds me of some browser games I used to play back in the day. Appreciate the stars as well as secondary goals, makes the game more fun to play! Not a lot of Gamejam games have had those! I couldn't access the third level tho, was that one bugged or did I miss something obvious?
Deceptively tough! I got more invested than I thought. Would be nice if it was easier to recover from a mistake but the rebound after a hit means if you touch once in a tight spot you're probably going to immediately lose all three lives.
Unique idea and a nice art style. Could just use some sound, and I couldn’t get level 3 to start. Good replayability with the stars. Nice job!
Pretty cool game! The controls are really smooth, and I love how polished the visuals feel! Would be better if there's more audio!
Fun mechanic, I enjoyed it enough to replay levels a few times to try and get the 3 stars. Visuals felt right for the game, just needs a little audio and juice.
Really great work, looks incredible! Gameplay-wise, I feel like the recoil that the spinner does after hitting an obstacle is really needlessly punishing, often the recoil from one hit will cause a chain reaction, and your single mistake will mean all of your lives lost, which feels really unfair, so some i-frames might be a good idea I think. That's really my only gripe! Your level design is really underrated, super nice progression of levels, and the level geometry itself is suuuper satisfying to navigate around when you do it just right. Awesome stuff!
Adorable aesthetics! I liked the difficulty curve, making the game challenging but still accessible. I’m also glad there are alternative binds for those of us with ghost-prone keyboards. Congrats on finishing your project!
Nice visuals, reminds of me of coloured card that I'd mess around with as a kid! The gameplay is challenging but fun, I like the timings that I have to put into each movement so that I can minimise the chance that I hit a wall. Sound and music would have been good to add for a more dynamic experience, but otherwise this is a lovely project, good stuff!!
Very nice artstyle and level design. Also a pretty smart mechanic to fit the theme! Shame there is no music/sound. Very nice game!
The visuals were pretty cute, I've never played Kuru Kuru Kururin (thought it was a catchphrase) and the gameplay itself was pretty fun. Audio would have added so much to the experience.... I like that you can speed up the spin and the stick thingy, which does set the skill ceiling a lot higher.
This reminds me Kuru Kuru Kururin. Very nice. I couldn't hear anything though. Is that just something on my end?
Great aesthetic!
Clever to have the stick spin like a pinwheel in the middle of a target.
This game makes me wish I was better at these types of games
Good going!
Fun little game! Reminds me of old flash games :) Great job!
awesome homage to kuru kuru kuruin and what an awesome artstyle i love it :D
Interesting idea choice! Reminds me a lot of Bauhaus Bonk.
OMG IT’S Kuru-Kuru-Kururin, but in crafty flavour! Definitely wasn’t expecting to find this here!
Visuals are very cute, reminded me a bit of LittleBigPlanet actually! Sad that you were only able to finish two levels, because it was pretty fun to play!
This is so much fun! It has a very cool and unique mechanic that defenetly has potential for more.
The Art Style is really cool. I like the Design a lot. Sound Effekts are missing though.
Got a bit stuck on Level 2 though, since being in the Time limit is very hard there, and I couldn't manage to get through it without a hit. So I wasn't able to play Level 3. But appart from that, very good Level Design!
This was fun! It was difficult (I got stuck on like, level 1 past the tutorial), but it says a lot that I had fun despite that. The aesthetic is pleasing and I love that the endpoint is a circle where the spinning stick goes in the middle. It has the vibe of an elementary school craft project with a popsicle stick spin wheel, which I found charming.