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Stock Market's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #4 | 3.444 | 3.444 |
| Visuals | #5 | 4.222 | 4.222 |
| Fun Factor | #12 | 3.222 | 3.222 |
| Theme Implementation | #12 | 3.833 | 3.833 |
| Overall | #13 | 3.380 | 3.380 |
| Audio | #18 | 3.056 | 3.056 |
| Special Object Implementation | #50 | 2.500 | 2.500 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
Theme: Sell your soup on the stock market in order to pay your landlord
Special Object: Carrots are one of the ingredients used to cook with
What tools and 3rd party assets did you use?
- Godot
- GIMP
- Audacity
- SFX sourced from YouTube (listed on page)
How did you use generative AI? (If you did)
Didn't use generative AI
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Comments
very nice work! the artstyle is very catching, and the ingredient physics are really fun to drop LOL! i really like the black and white aesthetic, although it is a little bit hard to look at. there's not enough contrast for my eyes to easily see and understand each UI element.
gameplay-wise, the fluctuating stock prices is really creative, there were times where i'd try to time my selling in order to fully maximize my profits! it's also got me stressing to make money, i'm rushing my recipes to just try and make rent LOL! i do make some mistakes however when grabbing an ingredient, and i wish there was a way for me to cancel so i don't waste my money on a wrong ingredient.
very well-made for 3 days, i'd recommend adding some more "feedbacks" and juice to make the game feel better. even just having ui elements slightly scale up when a mouse is hovered or a sound effect on clicking something goes a long way!
good work!
super unique! i love the artistic styling and i think the implementation of the stock market for each recipe to have prices vary was really creative. it definitely isn't easy to flesh out a submission for a 3-day game jam but your work feels really well polished. i do think that some of the visuals though, especially the ingredients could have benefited from a bit of colouration; a lot of the ingredients have relatively similar silhouettes and it was a little difficult to distinguish between them quickly (especially when i'm on a timer). i also do think the market mechanics depended a little too much on luck, you could have runs where all 4 recipes were stuck at around $1-2 or one could skyrocket to the hundreds for a long time and you only end up focusing on that one recipe for a while. otherwise, i really appreciate the creativity and stylistic choices which really stood out to me among the other submissions! well done!
Strengths:
- Great visuals
- Satisfying SFX
- Beautiful name 100/10
- Interesting and fun utilization of the theme
- Strong and fun gameplay idea+identity
Weaknesses:
- Relatively weak implementation of special object
- Progression felt a bit too dependent on luck - needed price spike to +10 to make meaningful progress. (But damning critique of capitalism? XD) -> might have benefitted from having min (maybe also max?) sell price for each soup
- Losing ingredients when accidentally letting go of the mouse button feels bad :(
Overall 7/10, especially for a solo work. Great job!
Strengths:
- Great visuals
- Satisfying SFX
- Beautiful name 100/10
- Interesting and fun utilization of the theme
- Strong and fun gameplay idea+identity
Weaknesses:
- Relatively weak implementation of special object
- Progression felt a bit too dependent on luck - needed price spike to +10 to make meaningful progress. (But damning critique of capitalism? XD) -> might have benefitted from having min (maybe also max?) sell price for each soup
- Losing ingredients when accidentally letting go of the mouse button feels bad :(
Overall 7/10, especially for a solo work. Great job!
I LOVED the art style in this game! Whoever did that amazing job! I also liked the idea but kept wasting ingredients cuz I didn't see the soups in the stock market show how to make them.
good game
i was bad in it but i liked it
just be sure next time to make the special object in the middle of the game(important role)
but the theme implement was good i liked it.
Nice game, graphics are clean and consistent. I did have a bug (I think) where the leek and potato soup started selling for 500 quid a pop, so I didnt really have to make the other dishes, but other than that well done.
The visual style is unique thou it made a bit difficult to see what was going on, and the mechanics were also a bit complex and unresponsive
i love the artstyle altough at first glance everything being black and white kinda overstimulated me, cause i didnt really know what i was looking at. also extra points for not using ai, al lot of games used ai on here... ;/. also, i rated your game, can you rate ours pls?
Very unique visual style but it lacks some responsiveness! Check our game!