The game was alright.
Tho the enemies rushing at you instantly made it difficult to get good Rpm. But it was fun
| Criteria | Rank | Score* | Raw Score |
| Audio | #187 | 3.862 | 3.862 |
| Seriousness | #242 | 4.034 | 4.034 |
| Overall | #677 | 3.566 | 3.566 |
| Enjoyment | #681 | 3.517 | 3.517 |
| Creativity & Theme | #737 | 3.759 | 3.759 |
| Visuals | #2097 | 2.655 | 2.655 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
The game was alright.
Tho the enemies rushing at you instantly made it difficult to get good Rpm. But it was fun
I found the game screen a bit cluttered; there isn't good contrast between the background and the game elements.
I liked the graphic design, not sure about the colors you picked for the buttons though, but a good job I general. The audio narration make it interesting.
Hilarious audio, and the weapon system is really interesting to play with. Nice job!
I liked the variety in abilities and overall court theme. The audio was very funny. Good work!
This was a super fun and original game. The whole “trial by combat” idea with spinning weapon/defense wheels is hilarious and fits the theme really well. I liked trying out the different weapons and abilities, and the shotgun was definitely one of the most satisfying. The music fit perfectly, and the voice narration was easily one of the best parts, it gave the game so much personality.
My main feedback is that the visuals/UI could be a bit clearer. Sometimes it was hard to tell exactly what was happening during the chaos, and I wish there was a little more time to read what each weapon or ability did after spinning. More enemy variety, weapons, and polish would make this even better. Overall though, this was creative, funny, and really impressive for the jam!
High praise from such a hardened criminal =P I'm glad you liked it. It definitely needs polish. The UI is so basic it hardly exists compared to so many of the beautiful interfaces I've seen during this. In trying to keep the flow of action moving I cut out the time for people to read the wheel >.< Learning occasions for sure that will be fixed once we get out of code lock. Thanks for coming by!
I really liked your game mechanics and the variety of skills and weapons, the shotgun was definitely my favorite! The music fit perfectly, and the narration is hilarious! Great job, it's amazing that you made all of this in such a short amount of time!
I'm glad you enjoyed it. We wanted more variety but time got in the way. It may have been from going overboard on the audio to some extent >.< A big shoutout to /profile/hertzlike for the music and his awesome testimony. Thanks for playing!
It's a really good game! Maybe you could add more variety in the enemies or obstacles, like different shapes such as triangles or others. Good job!
This game is wild. It's an incomprehensible melange of theme and style... and I kinda love it. I was not good at it, mind you, I'll need a better spin-lawyer, but I thought the creativity was peak. Insane, but peak.
I could deadass be a lawyer, I beat so many serious claims in court!
game's pretty fun, love all the different weapons, and it's actually impressive how many lines of dialogue ya'll recorded, it's insane!
I had a lot of fun trying all the different guns and abilities. The shotgun was my personal favorite. Although after spinning I'd instantly begin without getting the chance to read what my weapons did! But that didn't have too much of an impact on the gameplay. The highlight for me was the wonderful voice acting. Good job guys!
I think this is a really cool game which perfectly exhibits the “spin to win” theme! Very well done, can’t wait to see this in the future.
damn beating the jury is very serious, great mechanic enjoyed a lot only thing i would say is to improve the ui and animations a bit and polish it bit more other than that like the concept very much <3
Super fun game, the voice narration is very unique and funny. One thing I noticed, I could not speed up as the enemies keep clinging to me. Overall, very good game.
Thanks for giving it a look! I appreciate the feedback.
Really? I even added an auto unstuck feature. I only had this happen twice in so many hours of testing but with the auto unstuck it seemed to resolve the issue. Out of curiosity, were you trying to rotate constantly or just occasionally? Did they stay stuck to you or did they pop off after two seconds? I appreciate you letting me know. I'm sorry to hear you had trouble <3
Hey! I'm glad I found this jam entry because I really wanted to rate it during the playtesting period! I loved to see how much this game has evolved over the 7 days. I find it funny how another wheel has made its way into the game. I feel like I remember when there was only one! I also love the addition of the minimap. Helps me find that last enemy a bit easier. The voice acting is 11/10. It's so good. I also have no idea how you turned the theme spin to win into a spinning trial by combat law game, but it is super original. This is such a fun game, I'm really glad I got at least one more chance to play it. Great job and good luck with the rest of the rating period!
You're so kind. I appreciate you talking me through the details of the Jam. You were a big help! It's cool that you got to see one of the early versions of it. I had a lot of good talent helping make the audio what it was. Folks had a blast working on it. I'm glad others were able to enjoy our... seriousness to the point of absurdity as well. Thanks for giving it a play!
I had a chance to play yours as well. It was a pleasure. Your visuals were excellent. The spinning text was inspired. The music was cool and chill. It fit your vibe perfectly. Congratulations on a spectacular performance!
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