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Doki Doki Mafia Club's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #363 | 3.787 | 4.273 |
| Seriousness | #517 | 3.787 | 4.273 |
| Overall | #602 | 3.610 | 4.073 |
| Creativity & Theme | #677 | 3.787 | 4.273 |
| Audio | #903 | 3.223 | 3.636 |
| Visuals | #1050 | 3.465 | 3.909 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Godot
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Comments
I had so much fun playing this game! I loved the characters, especially the AMOGUS enemies.
I also like the track that played while gambling and even though Lady Luck's not been on my side I still managed to pull a few good characters. I lost against that purple goblin agent in the end :(
Creatore is the undisputed CHAMPION of the game! The mad man is UNSTOPPABLE!
Great game! I'd play it all day if I didn't have to review like 20 more games today
Hey I had a lot of fun playing! I also love your hand drawn set up :)
Hey I had a lot of fun playing! I also love your hand drawn set up :)
The game is incredible cursed LOL buuuut it's surprisingly very fun! and way deeper than what it seems at first glance.
I wish I could have canceled my attack once chosen, I lost at the final boss just because I misclicked and picked the wrong one. There also wasn't much of a point to spinning once you got the full team, if you took it further maybe you could replace partial refunds with upgrades.
The art and audio were charming, and I'm a sucker for turn based combat. The gameplay loop felt satisfying despite its simplicity. Attacks that cost energy but give more energy was also interesting, I liked the investment mindset it put in me. The three main fighters felt like they played with each other pretty well.
I can tell one thing: That is awesome!!!
Note: you can play it from a phone too, though the tooltip won't work!!
Wow, really? That's cool to know! I guess we accidently made it mobile compatible lol. Thanks for playing!
The visuals are so great I loved them all! The music and sound effects really enhanced the experience of the game. I think the combat is a little too hard, especially if you get a duck, but other than that, it was fun. Good job!
Haha, I agree (tho you should've seen how bad my partner made the ducks before I stepped in. Like 3 damage for their first attack etc). Thanks so much for playing our game!
Omg the visuals and the sounds reminds me of the early 2010's with the flash trollface quest games. I would love to see this as a fully fledged game. I think the turn base combat is very intuitive although abit salty on the party mechanic seeing as I keep getting chicken over and over lol.
Ah, that's some bad luck. One can never fully escape the eternal roll of duck.