nice well made game just not big fan of RPG maker games but well made one bravo.
Play game
BEY-BREAD : Spin To Win!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #397 | 3.606 | 3.606 |
| Visuals | #676 | 3.758 | 3.758 |
| Overall | #1209 | 3.248 | 3.248 |
| Creativity & Theme | #1429 | 3.303 | 3.303 |
| Seriousness | #1818 | 3.030 | 3.030 |
| Enjoyment | #2058 | 2.545 | 2.545 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Comments
Nice art style and very cute! Good music as well.
Very fun that you have used characters from some of your older projects and also fun that you have included Juniper as a character.
I do wish that the Beybread battles were a bit more interesting and let the player make more decisions.
/sandwurm from Team Basilika
Really love the art and sound of this game, not my usual kind of game but i still had a fun time with it, so well done!
The art and music on this was awesome. Felt like was watching an intro to an anime theme. Only suggestions:
* have a key to change between different play mode, Aggressive, Balanced, Defense. Sometimes the mouse didn't always feel responsive.
* after losing a battle, there should be an option to jump straight back into the battle without needing to go to the hall and speaking with Juniper.
Really good game entry :)
Always love to see a game in RPGM!
I think the battle system could be refined, while being commendable for being developed beyond the traditional RPGM turn-based system. Still, I would have preferred being able to choose aggressive, balanced or defensive from a menu rather than a round robin selector, unless there was some deeper mechanic behind them being in a consecutive order.
I didn't mind the story but would have liked to jump into gameplay faster and am more interested in gameplay overall, but it's always cool to see NPC dialogue.
Pretty well mad! I liked the story and the background art. I think if you made the pvp system a bit more controllable it would have been better, but overall nice entry!
i loved the story and the art great job!, but i also agree that pvp system could be better but i dont really mind since story is more important for me in rpgmaker games
Thank you so much for playing and for the kind words! ❤️
I am incredibly happy to hear that you loved the story and the art! As a developer, I always prefer focusing on funny dialogue, quirky stories, and exploration rather than complex combat systems, so hearing that the story resonated with you means the world to me.
You are completely right about the PvP system, sadly i can’t finish it on time but i will updated the game after game jam done… 🙏😀
Interesting to see a game in RPGMaker in this jam! It's quite a cool experience, definitely very very funny idea. The sprites are a bit all over the place, sometimes it's not that well readable, but the audio is very good and once again the creativity and theme is so fun and interesting. Could be even cooler if it was polished a bit, still deserves a pretty high rating!
Thank you for the awesome feedback! I’m glad the humor and creativity shined through, and that you enjoyed the audio!
You’re absolutely right about the sprite readability. I had to prioritize bug-fixing right before submission, so some visual polish had to be sidelined. I’ll definitely work on improving the sprite work for the post-jam version. Thanks for the high rating and support! 🙂🔥
Interesting writing. Every character has personality. Very nice music and gameplay too.
About the combat, it’s a bit RNG-based, but my strategy was to go full aggressive and use the ultimate right from the start. As the proverb says, the best offense is the best defense.
Great styling! I'm not sure I super understood how the combat worked, more of a tutorial might have been nice (unless I somehow missed it!)? The practice mode was good, but even just a few explanatory boxes during it would have been illuminating. I like how you have the many different characters to face off against, though it would be really great if they had really (more?) noticeably distinct play styles that forces you to adapt over the course of the game. The battles got a little bit grindy otherwise, though the story beats in kept the game refreshing. Overall, a sweet entry!
yes this game is focused on the battle with various character. i actually put the versus com in the main menu, but the feature is not completed yet… the battle between character is also same and only different is their Ultimate Skill & type of beyblade. for tutorial i forgot to put it maybe i will add it on the future, thanks for Playing & feedback… 🙏😄
How did you managed to get Juniper to participate in your game.. nice graphics, cute faces, the gameplay was good, good job!
I love this style so much, there's not a lot of gameplay here but the visuals are great! I'd love to see what you two are able to cook up in the future








Leave a comment
Log in with itch.io to leave a comment.