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A jam submission

Spin & SpellView game page

Stir the pot to create the Spell you need.
Submitted by aurasakura — 2 hours, 45 minutes before the deadline
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Play witchy game

Spin & Spell's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity & Theme#2384.1464.146
Enjoyment#4093.7323.732
Overall#5303.6543.654
Seriousness#7413.6343.634
Visuals#8933.5853.585
Audio#9853.1713.171

Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Godot

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Comments

Viewing comments 33 to 21 of 33 · Next page · Last page
Submitted

great game, it reminded me of some of the puzzles in Professor Layton

Submitted

Really creative mechanic! I like that solving the puzzles was different each time! Great job!

Submitted

So fun! Simple and effective game loop and great execution. Feels nicely polished for a jam game.

Submitted

Neat little puzzle game! It wasn't too difficult, which was good for me because I'm bad at puzzle games, haha. I like the little clues; they work well, but also feel subtle and like they work in-universe as well.

The "mega-spin" felt a bit odd in the context of the rest of the game. I don't know that it was necessary, even with the theme. I think the mixing positions aspect fit enough for me, and works better for the puzzle vibes you've built.

Overall, it's simple, but fun! Your art is great; twenty two hours well spent if you ask me. Amazing work!

Developer(+1)

thank you for playing :D i was hoping the mega spin could be more of a like magic spell alacadabra type of thing, but ur right when u say it doesnt quite fit the rest of the game 

Submitted

The puzzle design in this game was superb and I was incredibly disappointed when I ran out of levels (testament to your level design). 

Only critique Is that I feel like the 5 seconds of furiously stirring after finishing a potion is kind of out of place in the otherwise chill puzzle game but I do understand why it was there :)

Overall amazing game and If more levels are added in the future I cant wait to play them!

Developer

thank you for playing! :D i spent a lot of time thinking about the different levels, so i appreciate that u noticed!

yeah, i think the spinning doesnt really fit the chill theme, will definitely workshop it!

Submitted(+1)

My brain was actually working on this one! Really clever puzzle design and its confusing at the start but once I got it, it immeditately clicked. Though SPOILERS..... 


I do think that the last puzzle is a bit confusing? Someone on discord mentioned that one thing is wrong with that one which makes more sense now. 

Simple but effective visual style, and satisfying sound effects as well! I would say its quite serious as well! Overall, really great game and I really enjoyed this one, awesome work!

Developer(+1)

thanks for playing :D! im glad it got ur brain working :) yeah the last level had a mini mis-drawing, definitely needed to playtest it more!

Submitted(+1)

I love the way u used the jam's theme! This is the first game i've seen doing this! Great job!

Developer(+1)

thank you for playing! :D didnt know my game was different from other games in the theme!

Submitted(+1)

Really cool puzzles that i really had to think about. Fun and inventive, well done!

Developer

thank you for playing! :D

Submitted(+1)

Really great gameplay! Had a really great time figuring the componentes on this code style game! Great job!

Developer

thank you for playing! :D

Submitted(+1)

I had to get a lot of hints to get it, I'm gonna blame that though on the fact that it was late when I played it XD, I loved the concept though and the puzzles were very interesting and felt really good once I figured them out (even if I did get help). Really cool game, I also can't understate how much I love the art and the designs for each potion you make. I also think it's a really unique concept and implementation of the theme, well done! 

Developer(+1)

thank you for playing & for streaming it so i know how people are interacting with it! :D it genuinely gave me an opening eye on how people perceived my game. and thank you for appreciating my art, really took me far too long :’)

Submitted(+1)

Amazing first game jam! The concept of this is an amazing twist to potion crafting and puzzle games. I also got a good chuckle when I heard the "Anime Wow" sound effect. During the first few minutes of the game, I was a bit confused as I was trying to deduce the ingredients more based on the flavor-text description rather than the spell name, which really threw me off. But after I realized that, I understood it a bit more (though I still suck at word deduction even though English is my first language). I wasn't able to get to the end, but I would love to see the thought-process behind why it's that recipe! Great first game!

Developer

thank u for playing! :D

yeah i realised the word clues didnt quite match the potions itself - which was a misjudgement on my part, kinda forgot about the clues and focused too much on the background. i definitely need to playtest it more so the potions make sense! 

Submitted(+1)

Cute idea, but I wish I didn't fail so much! It has cozy-game vibes, but instead of a "womp womp, you failed" I think I would have preferred a "that didn't work, try something else" symbol or color or something. I also couldn't figure out how to open the recipe books - I was clicking on them, but they wouldn't open (is that because I never found a working potion with the combos?).  It might have helped if I had a "starter recipe" on screen telling me how to do the first one so I could just get the mechanic sorted, as well as a timer of sorts so I knew at the first try that there was a speed required to the spin, not just a number of spins represented by the color-changing metric.

All that said, this was super cute and really cozy. If you keep tinkering with it, I'd love to see where you take it next!

Developer(+1)

thank u for playing!

yeah i added the sfx last minute so it sounds a bit off. actually i wanted to make the background clickable but i ran out of time :( if i had the chance i would have made it clickable! 

the first stage was meant to be a straight forward tutorial, but i realised people didnt quite notice the hints that were meant to be “obvious”, and thats prolly because i knew what was meant to be “obvious”. 

and ah! okay i agree with the timer. definitely should have added one but alas time again :(

definitely have a lot of things id love to change if there was more time & id love to keep u updated if i do!! :D

Submitted(+1)

I absolutely love the concept you have here but I personally struggled a bit which honestly only amplifies how much I do love the idea because I really want to interact more with this game.

At first I had to restart because I didn't read fast enough and the instructions dissapeared before I fully read them and when I did get it it was very fun to mix things around but the speed required to mix the potion in the end was too hard for me, I could barely get it and I felt like I was throwing my arm out and still somehow didn't get it :P Maybe that's just on me though, I guess I don't have the motor skills for it.

But do let me know if you ever make a new build of this with a baby mode because I do unironically want to play more of this!

Developer(+1)

thank you for playing and ur comment! mm yeah i may have made the spinnin a tad bit too hard, i’ll def let u know if i make it easier to play!!! :D

Viewing comments 33 to 21 of 33 · Next page · Last page