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(+1)

This is a game with a lot of potential, it has a very fun main mechanic and seems to be quite in depth. Unfortunately it's secondary main mechanic of eating trash and collecting it to heal is miserabel.  Here I stand moving dozens of small pieces of trash towards a very tiny hitbox on the trashcan to gain 1+ trash and heal 1% as well or something. It is super unfortunate because otherwise the game is very fun and I really enjoy the design of the guy and the various characters throughout the game

(+1)

We had the idea of adding a multigrab upgrade or just making it the default, but unfortunately I had already coded the hands to work by grabbing only 1 thing at a time and feared changing it would cause a lot of problems and consume a lot of time. There are upgrades that increase the amount you heal after each trash you eat though.


But thanks for playing my game and thanks for the feedback