Feedback for feedback?
I'll play your game, leave honest feedback, and I'd appreciate it if you could do the same for my game.
Here's my game:https://emzizl.itch.io/kosmo-ultimate
https://criacuervos.itch.io/moonstone-deep

Moonstone is a pretty mountain village that owes its riches to a famous mine, which has recently become a source of major trouble for the inhabitants. Since part of it caved in after a mysterious explosion, the village is haunted at night by dangerous creatures that have already claimed one casualty: Terence the Baker. With your companions, you decide to help the villagers (for a handsome reward, of course, as nobody works for free nowadays) to get rid of said monsters. What starts as a simple "cleaning operation" of the mines quickly evolves into an epic drama about lost civilisations, historic guilt, race disputes, and difficult choices about loyalty, justice, and trust. And yes, there is also a love story or two, depending on your choices.
What can you do in this game?
In 7 hours of gameplay, you can enjoy interesting tales, play detective and solve a hideous crime, fight deadly enemies, solve intriguing puzzles, play minigames, win/lose your money at gambling, loot chests, trade, open a bank account, and open doors with lockpicks. Make tough choices with consequences that are not always foreseeable.
How will it end?
This depends entirely on your choices. There are three possible ends: a happy ending, a bad ending, and death. Death means "game over" - you won't even have the doubtful pleasure of seeing the bad end ...
is this the right place to post games
https://respectabledot.itch.io/slime-simulator

Hi everyone! 👋
I'm incredibly excited to announce the release of the Beta Preview for my first major game: O.W.T.F.A.
👉 Play it here: https://inde-production.itch.io/owtfa
### 🚗 What is the game about?
If you ever played GTA Online back in the day, you probably remember the chaotic "Face-to-Face" races. Players driving in opposite directions, swapping cars at every checkpoint, and crashing head-on in mid-air above the clouds. I missed that feeling so much, and since nothing like it existed on mobile, I decided to build it myself from scratch.
It’s an extreme physics-based multiplayer racing game built on a single-scene architecture. You drop into an open-world lobby and seamlessly join up to 15 simultaneous tracks. No loading screens between races—just pure chaos.
Hi! 👋
Feedback for feedback?
I'll play your game, leave honest feedback, and I'd appreciate it if you could do the same for my game.
Here's my game:https://emzizl.itch.io/house-misi
Hi! 👋
Feedback for feedback?
I'll play your game, leave honest feedback, and I'd appreciate it if you could do the same for my game.
Here's my game:https://emzizl.itch.io/house-misi

If you like sandbox simulation games, check out LifeSim. I haven't had a lot of luck drawing in any sort of attention with it, unfortunately. https://lifesimulator.itch.io/lifesim-demo
Hello! I played a good 10 minutes of your game. I really like the concept of it. The only thing I would say is make a turtorial about what each egg or watermelon is and your objective and what the food does also who you can and can't jump over. I would also say take a more lane approach as I was playing there was so many chances for eggs but I would slip past them (might be a skill issue though). Other than that, great game
Hello!
Feedback for feedback ? Try my sokoban puzzle game in the browser!
https://codergenius72.itch.io/dualspace

Check out Vesper's Void the Eternal Cascade!
One Chance. One Life.
A brutal ASCII rogue-like RPG where every decision matters through your journey. Explore 17 illusion dungeons, uncover powerful relics, and survive a world that wants you to fail.
More info in my game page! https://interrealm-games.itch.io/vespers-void-the-eternal-cascade
I tried your demo. The visuals are awesome, really nice seeing again some ASCII art (brought me back to my childhood :D).
Regarding the gameplay, there are some situations in which I did not understand what I needed to type. In those cases I tried random numbers which indeed did something but it was not clear before which inputs I could use. Especially when fighting a monster, after I choose an attack and the game shows the hit damage, the prompt is waiting for something for which I had no clue what to type.
Good work !