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The Broken Silence's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #30 | 3.240 | 3.240 |
| Overall | #31 | 2.850 | 2.850 |
| Visuals | #33 | 2.800 | 2.800 |
| Audio | #34 | 2.560 | 2.560 |
| Сreativity | #38 | 2.800 | 2.800 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Controls
Left Mouse Button
AI / Assets Used
Claude for coding help and ChatGPT for some image references.
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Comments
Only one word: wow ^^
<3 Thank you
I really like the game, and that could be an interesting idea!
I just think a few things could be changed:
The speed at which a “press and hold” action is detected could be faster (the current slowness makes it harder and uncomfortable to play, in my opinion).
Perhaps there could be safe zones based on the monsters’ hearing range (I don’t know, I think it could be a good addition); that way, one monster might head toward your location while another stays waiting in the same area.
Thank you. I think in my next update I will allow the tick speed at which you walk to be adjustable like the arrow speed. So that users can pick what works for them. Yeah those are great suggestions especially for multiple enemies.
really clever horror game! it was fun using the ping to lure enemies to a location to free up a route to escape!
Yes. once you get that strategy down, it makes the levels easier for sure , then its a time race and how little pings you can use.
Smooth and enjoyable. I really appreciate the arrow speed customizability
Thank you, yeah changing it faster really adds a complexity to it but I think it allows people to play how they want :)
The Idea and the atmospheres are great. I only wish that the Hold was detected faster, you probably could change the hold time before it is considered a hold. Good Job!
Thank you! I had a struggle with that , some of the testers thought it was too fast , others thought too slow so I tried finding a middle ground.
Interesting game I like the sonar on top of the simple click to move!
Thank you so much! Yeah it took a little while to get the timing just right but it works :)
The multi-funcionality of the one button was used in a really clever way! The tension was high from the start. Unfortunately, I am very bad at this game lol. Love seeing some horror representation!
Very atmospheric, and quite clever! There was a game featured on the GMTK game jam where you could lead enemies to the pits, I wonder if that could be added as a fun mechanic. Great project!
Thank you so much! Oh that is a really fun idea. I will look into that.
the light mechanic is cool
Thank you very much! I really enjoyed that part.
I really liked the game's horror aesthetic, and I enjoyed the mechanic of revealing the map with the sonar. The only difficulty I had was figuring out the direction I wanted to move in, but it didn't affect the overall experience. Great job!
Awesome! Thank you!
Really good game, I like it!
Thank you!