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spaceman dynamite's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Polish | #3 | 4.655 | 4.655 |
| Audio | #3 | 4.448 | 4.448 |
| Gameplay | #3 | 4.241 | 4.241 |
| Overall | #4 | 4.230 | 4.230 |
| Art | #4 | 4.310 | 4.310 |
| Creativity | #22 | 3.931 | 3.931 |
| Theme Interpretation | #25 | 3.793 | 3.793 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
very cool
I saw this game when you did an earlier upload, you've come very far since then! I love the graphics, the music, all the UI, it looks very polished! Great job!
This was beautiful. I am amazed by what you pulled off in 72 hours. I thought some of the puzzles were bugged before I figured them out, which I think is the best kind of puzzle!
Might be the most polished entry I've seen! The audio and visuals work together so well, and you even layered a narrative in. Also high praise for the way you included levels that tutorialize specific interactions.
It did feel on some of the later ones especially that the player needs another restriction (like only being able to detonate once). And that constraint would lead to greater satisfaction. But that's just my take! Stellar entry!
This is very well made and satisfying. Great job!
Great puzzles! I really like how the game teaches you by playing it, plus a charming little story and atmosphere. Great work!
I'm dumbfounded. We got home and I'm in tears. With a map editor this would be a sellable game as it is. Just amazing. The music, the sounds, the menu sounds, level design .. Love everything about this game. Super good. 5/5. I mean the art even in the splash screen <3<3<3
Very impressive; loved the little story. And all the vibes! Chain bombs were very satisfying; good work!
Beautiful game. The puzzles were great. I wish there was more and harder.
Wow this is such an amazing game and a great take on the theme!
The levels were all really fun, satisfying and overall nicely designed. I really love this games atmosphere specifically!! There is a great amount of polish here too!
Fantastic game, so well done!!
A great Sokoban upgrade. I was stuck at level 9, but I'm not very good at puzzles.
Just played through this game, and I loved it! The mechanics are easy to understand, and the level design is just fantastic. I think anyone who has played Sokoban-style games before will immediately take to this.
If it were me, I probably would have swapped levels 3 and 4 ("catch" and "banana split") since I felt like 3 required more advanced strategy. Also by that point I hadn't realized that I had multiple bombs; there's a lot of open space around the level that made me not even notice the indicators in the bottom left, but that might just be a me problem. "Recoil" and "Pipe" also had me stuck for a little while, and I love the little "a-ha" moments when I figured out the solution.
The graphics are great (I love the retro style and the floatiness of the little guy). The sound effects were nice and the music is peak, too; great atmospheric track.
Just a solid game all-around. This is the kind of game I would pay to buy on Steam if it had a few more levels to it. Amazing job!
Love this game it 's really polished.
really well polished and audio is great. Enjoyed the puzzles too, tho got stuck on 7/20
First impression: this is really polished!
I like the intro story, even though I may not really understand fully what's going on.
I like how the tutorial, or rather the controls, are always visible on the corner of the screen. It's really nice and tidy.
The gameplay is intuitive, though I didn't expect the bomb to actually launch the boxes instead of destroying them.
My only little complaint is sometimes the "grid" is hard to see. It's not visible, but sometimes I feel like I'm not where I think I am (example: I thought the bomb that I placed are right next to the box, but turns out it's one space apart). Maybe add a little setting to show a grid.
The chain reaction theme only starts to appear at later levels, which is not bad. I think if it were introduced at the start, it would be too complex. The difficulty progression here is really nice, though maybe a little bit too easy. Maybe it's just me.
Speaking of chain reaction, level 11 is really nice and satisfying to look at.
For the art and aesthetic, the game looks very nice. It's simple yet clean
Didn't expect to see many games with such a strong atmosphere but you definitely nailed that aspect! Awesome sound effects, art style and the gameplay feels really great.
Ahah in a previous gamejam i did a game where bombs pushes boxes around levels x3 And it's why I didn't try to do it again for this one xD
Your entry is very well polished, complete, and feels really nice to play ! Liked it a lot !
Very good job !
Very nice and addictive game! Good job!