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PSY-CHAIN's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Polish | #1 | 4.667 | 4.667 |
| Gameplay | #1 | 4.467 | 4.467 |
| Overall | #3 | 4.289 | 4.289 |
| Theme Interpretation | #3 | 4.333 | 4.333 |
| Audio | #8 | 4.000 | 4.000 |
| Creativity | #10 | 4.267 | 4.267 |
| Art | #12 | 4.000 | 4.000 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I had a really good time with this game. everything is well polished.
The beginning is a little too slow, but once you get some of the later upgrades it's very satisfying.
A great game, though hard, at least for me.
Hard to understand, or hard to beat? What level you stuck?
Hard to beat. I've barely managed to the second stage and lost at the first wave.
very clever gameplay, especially like that the enemy destruction also destroy walls, making it a challenging puzzle elements. the upgrades and the roguelite progression feels really nice. very on theme!
Amazing work, one of the best entry so far, deserves way more ratings
10/10 game
Very creative idea and great execution to. Love the art style. One of the best I played so far.
Really fun game! Everything here is really well done. Cool retro art style, and I love the sound design (the climbing notes when you get a big combo are really satisfying). The difficulty ramps up really quickly which forces some fun strategy when the board is flooded with enemies and you need to decide which to prioritize. Very easy to say "one more run." Also really cool variety in enemy design. All-around, just really well done. Great work!
after a very deep analysis of this game here is my very professional feedback:
its just fun to bloop enemies
Awesome game, fits the theme perfectly and is a super satisfying challenge
Really nice game. I like that art
Thank you! But fyi - I used kenney.nl asset pack
I keep coming back to this game because it's so addicting. Dev did a great job! The game feels super polished and well balanced. I look forward to playing more endless mode.
I haven't time tomorrow, so it's unlikely much will change before the deadline. Please leave your feedback, especially if you want me to check out your game too!