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A jam submission

PhosphorView game page

Submitted by all ears — 12 minutes, 50 seconds before the deadline
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Phosphor's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#14.6514.651
Art Direction#24.8604.860
Interpretation of the Theme#64.4654.465
Audio (Music and Sound)#84.0234.023
Narrative#242.8602.860

Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Members
all ears

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Comments

Viewing comments 23 to 4 of 23 · Next page · Last page

Another really terrific game! I adore the visuals, and the platforming mechanics were really very clever! I particularly like how you set it up such that it didn’t really need a formal tutorial to explain how different interactables work. I do think a few of the segments involving the timed platforming were maybe a little long, and there were one or two spots where the platforming between two cameras was a little finnicky. Very very well done overall, though!

(1 edit)

the end card was worth all the trouble
(lovely game!) 😸🐈🐈‍⬛😽🙀

Submitted

Goodness me this is an absolute pleasure to play. This really deserves to be a full game. The platforming is tight and responsive, the inginuity with the puzzle design is outstanding, challenging but always fair.  The theming is great, the sprite work is great. Insanely good work. 

Submitted

Wow, I am impressed. Wonderful challenge and environmental storytelling. The checkpoints are kinda brutal though… that’s my only complaint. Excellent work!

Submitted (2 edits)

What can I say, excellent visuals for a jam, the detail of the lights pulsing in rhythm with the audio is the cherry on the top. Really cool and well executed puzzle platformer, I find the character smooth and fun to control, the mechanic is greatly used in various ways that ask some thinking and kill any chances of me getting bored. If I had oooone thing to say is that I would have excepted (and mostly LOVED) some more environmental narrative, that would go well along the pretty mysterious atmosphere. It's an astonishing work for 10 days, I had a ton of fun playing this. Goated game.

Submitted

what an outstanding game!! the visuals and music are beautiful, the movement is fluid and satisfying, and the puzzles are so incredibly creative and clever! 

it's seriously hard to put into words just how wonderful it felt to play this game!! all the elements combine perfectly to create this amazing experience. it was so good, in fact, that one of us even got teary-eyed by the end!!

i wholeheartedly believe that if it were released back in the day, phosphor could stand on its own among flash classics like This Is The Only Level or Time Fcuk.

Submitted

So impressed by how many puzzles there are! They're a healthy challenge, and the character movement felt super smooth and polished. Superb atmosphere as well, love the empty and foreboding neon city setting. Getting to see the lights turn on as you arrive in each new section was a nice touch. This is a real stellar entry

Genuinely fantastic experience, and even more impressive that you made this in 10 days. I love it SO much!

Submitted

Very nicely done with this one! Love the little cat bean, all the art is really great and the gameplay is tight and quickly understood. Some of the screen transitions are a bit jarring and once shots are introduced, the difficulty spikes quite a bit, but generally a super enjoyable game! :D

Submitted

From the little taps of the character's jumps, to the amazing use of contrast between neons and dark greys, this stands out to me. It feels good. it feels polished. it feels like a full game XD. I wish this game all the luck because it deserves it! little to critique, it's a little difficult, but many platformers of this style are, so not really a bad thing in my eyes. a lot of cute ideas around the use of the "neon layers" kind of blown away by this entry and it's polish. if you aren't making games for a living already, what are you waiting for? You've clearly got more than enough talent, especially putting this together in under 10 days... Huge congratulations and a massive thank you for letting us play this!

Submitted

I was gonna say this game could use some instructions - but once I figured it out I really enjoyed the joy of discovery.

The jump could use some coyote time though. And the early areas have a lot of stuff to bump your head on if you jump too high. But once we started getting further I started digging the evolving mechanics a lot. Though I didn’t end up finishing cos I kept just accidentally falling off a ledge. 

Submitted

Seems heavily inspired by VVVVVV which I'm a big fan of! This game is intuitive enough to play and get the idea with no written text or explicit instructions at all which I think is really good design.

Submitted

So so gudddd.
The music was soothing and kept me chill (despite my many, many failures). The art is fantastic. And the core mechanic was explored wonderfully too. Only thing I wish is that checkpoints were room-based (respawning you at the room's entry). That would have saved me some runbacks!

Such a fun concept, kept me engaged and the visuals were a feast.

Such a fun concept, kept me engaged and the visuals were a feast.

Submitted

The animations are so fluid and the gameplay concept is really interesting and enjoyable to play.

Submitted

Incredible game!! Fun from start to finish!
Not to get into "gamejam scaling", but this is exactly what I'm looking for in a gamejam game. A game with a unique concept that stays it's welcome a perfect amount, but still leaves you wondering about more.
 

- Goose

Submitted(+1)

this is so amazingly fire

this one is AMAZING. I really love the audio and visual style. Its incredible. The puzzles are fun to figure out, but not annoyingly challenging. Unfortunately, if you play long enough the beautiful music stops :( 
Im gonna go check this devs stuff out!!!! THIS IS AWESOME!

Submitted

Love the level design and concept! 

Viewing comments 23 to 4 of 23 · Next page · Last page