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What makes you keep playing a game?

A topic by Hamza8080 created 39 days ago Views: 313 Replies: 12
Viewing posts 1 to 10
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I've been thinking a lot about what makes players stay with a multiplayer game for weeks instead of uninstalling it after a few matches.

For me, the biggest things are:

  • Fast matchmaking.
  • Unlocking new characters over time.
  • Fair progression without feeling forced to spend money.
  • Seasonal rewards that give you a reason to come back.
  • A fun community where players can share ideas and report bugs.

I've been trying to build a game around these ideas and would genuinely love to hear what features keep you playing your favorite games. What makes you stick with a game, and what makes you quit?

If anyone is interested in seeing what I've been working on, it's called Pocket Brawl.fun. I'd really appreciate any feedback from fellow gamers and developers.

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i think it is more biological than anything, dopamine release and prolonged exposure is due to adaptation. :)

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I am a game developer

And by my researches the music should loop the gameplay , graphic should be good (by this i mean use a assest made by human and not by ai  maded my first game with ai a catching game it graphic not look good then by my other game my other games populated).

BY my advice try to make a game that have great music that people will like and try to make it that great that people love. don,t try to make the next high graphic game because they were not maded by one person.try to make a small scope game.

MY final advice is to use a small engine by me i,ll feature g develop if dive is great if you are a low-end-man try turbowarp my personal fravoite.

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Great points! I completely agree that smooth gameplay flow and good audio/visual feedback make a massive difference.

That "one more game" feeling usually comes down to fast matchmaking and fair progression. I’m currently tweaking those exact mechanics in Pocket Brawl.fun to see if short, fast-paced matches help keep retention up without feeling grindy.

Out of curiosity, do you guys prefer daily quests or season-long goals to keep you coming back?

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Yes that would work.

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I built my game and, without doing any advertising, it attracted thousands of players. Later, I had to shut it down due to technical issues. I've now reopened it, but it seems all of my previous players are gone.

I'm curious whether new players will eventually discover and start playing again. More generally, I'd like to understand what causes players to come to a game, what makes them stay, and why they leave. How do games naturally gain and lose players over time, especially when there hasn't been any advertising?

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I think players who discover a game naturally tend to stick around much longer than players who are pushed to play through ads or promotions.

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Another thing I'm really curious about is why so many Discord server owners don't allow people to promote other games. Personally, in my server I'd let anyone share their game or idea.

I don't really believe that letting people promote other games would hurt my own game. In fact, it could help build a stronger community where everyone supports each other.

Do you think there's an actual business reason for banning promotions, or is it just human nature to want to keep everything exclusive for ourselves? 

I would Love to hear from Everyone here 

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YUP YOU ARE RIGHT I DON,T KNOW TO mabye they don,t want small dev to be promted.

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Maybe, instead of every small developer trying to grow their own isolated community, we should create one shared Discord server where indie developers can all showcase and promote their games.

Players could browse different games, discover new projects, and simply choose the ones they enjoy the most. Rather than competing for attention, we'd be helping each other reach a wider audience.

What do you think?

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yup your right bye

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I'm excluding addiction answers such as ones gained from gambling and idle games.

The best answer is the game fits me well, that is I love the controls and mechanics and I love the challenges given by the game. These are enough to make come back to replay the game some day.

The decent answer is the game has unlockables and or unfinished story/mystery. I'd keep playing the game but if it's too hard to achieve or all has been achieved, I probably not going to replay the game.

(1 edit) (+2)

for a mmo i guess its the ingame community that attracts and having something do do like fighting creatures or go on a quest

i have one browser mmo i made recently!


edit: pvp also attracts :D