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Nucdown's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #2230 | 3.632 | 3.632 |
| Audio | #2431 | 3.211 | 3.211 |
| Narrative | #3175 | 2.737 | 2.737 |
| Creativity | #4200 | 3.342 | 3.342 |
| Enjoyment | #5057 | 2.842 | 2.842 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
At the heart of the game is a countdown to a nuclear reactor meltdown. Every game mechanic forces the player to race against time, balancing puzzle-solving with reactor maintenance before the clock runs out.
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Comments
The movement felt soooo polished and the tasks were fun to do. Reminded me to among us’ tasks lol. The art is pretty cool also, and the idea is very innovative. Great job! Yo should make in into a full game after the jam :D
Thanks for the comment, I think it can be improved in the future.
It's an exciting game. The visuals are well done, and the atmosphere is tense.
Hello, thank you for your feedback, I'm glad you liked the atmosphere!
Very cool idea and fun gameplay! You should try to develop this further after the event, when you have more time :D
I'll probably do that when I have time, I'll finish it to the end, thanks for the feedback!
Geat atmosphere, it was pretty fun and it's impressive what you were able to achieve in just 4 days, wow! :0
I'm glad you liked it, thanks for your rating!
Nice game, i like the radiation sound when picking the thing :> Liked the mini games, only took me two levels to understand what i should interact with ":D
Glad you liked it! Thanks for the feedback.
It's pretty fun. I have a weak PC so my FPS was very low and some things were broken, like the lever timings were impossible, but that's on me. The artwork and audio is nice. Also at some point i opened the chute and the lid started going insane and spinning at mach 5 lmao
Thanks for the review! Glad you liked it. Regarding the shotgun, I guess my surprise mechanic actually worked on you hahaha! Thanks again for the feedback!
A fun interpretation of the jam theme. I had already played another jam game with a similar nuclear power plant scenario, but that one was in 2D, so it was amusing to see a 3D take on the same general idea.
At first, I did not immediately understand what I was supposed to do, but after a little while the gameplay became clear. Some mechanics still have technical issues and do not always work as intended, but the overall concept is enjoyable.
The visual style also looks quite interesting. I am not sure whether the objects themselves are pixelated or whether there is a pixelation effect applied to the whole scene, but it gives the game a distinctive look, even though the image feels slightly blurry.
The task involving lowering the rod into the chute had some interaction problems. For the reactor core stabilization mini-game, I think it would feel more immersive if the player had to click directly on the slider handle and drag it, instead of being able to click anywhere on the bar and instantly move it there.
The third mini-game worked much better and was quite enjoyable, especially when it started getting faster. I also have to mention the shotgun suddenly appearing from the chute—it genuinely startled me because it was so unexpected, and it was a funny moment.
Overall, it is a nice implementation of the theme and a solid jam project. With some additional polish and fixes for the technical issues, it could become a very enjoyable game.
Congratulations on the happy ending, and thanks for playing through it! I have to admit I didn't have time to implement all the mechanics, and being able to just click anywhere on the slider instead of dragging it was actually a bug due to the jam time crunch. I'm glad you liked the game. Thanks again for the review, I really appreciate it!
Fun game with nice art. Nice integration of the theme.
Thanks for your feedback!
Dope game with a great atmosphere
Thanks for the rating! I appreciate it.
I like the 3D pixelated graphics! The camera was a little too sensitive for me, but otherwise great job!
Thanks for the feedback! I think mouse sensitivity settings should be added to the game.
I really like the visual. The 3d pixelated graphic remind me of the lethal company, and the atmosphere is really good for building pressure and is some what spooky. Though it's quite short and doesn't have much to do. It's just the same thing repeated over, and doesn't seems to have any actual progress. Still, a cool game, I'd to see it being expand post jam.
I really didn't have enough time to add all the mechanics to the game, thanks for the feedback, I'll try to do better in the future!
Wonderful! This graphics, this atmosphere - it's breathtaking. The only thing that might be missing is the immediate explosion when you press the red button )
Thanks for the feedback! I wanted to add the red button mechanic, but I ran out of time.
The game is good overall but didn't know what to do at first
Thanks for the feedback, I think next time it's worth embedding the instructions directly into the game.
The idea is nice. But is too repetitive and without progression. Also the minigame of the equalizers is very easy, you just have to click in the middle, I accidentally discovered this "feature".
The atmosphere is very nice.
I do not why but at some moment, I think I saw a shotgun from the chute. Or at least I heart a lot of shots. Maybe it was some weird bug with the rod...
Hey, the game did turn out to be quite monotonous, and the shotgun was definitely there, but I didn't have time to tie it into the proper mechanics. Thanks for the feedback.
First day wasn't sure what to do, managed to work in out in the 2nd day and finally could complete all tasks by day 3. but then all the days seemed the same. Also mouse sensitivity.
Sorry for not adjusting the mouse sensitivity, thanks for playing the game, I'll try to adjust the settings next time
This game is amazing, although it took me some time to learn what I need to do in the first few runs I did understand and it was pretty fun. The game gets kinda repetitive after a while, but overall good job!
Thank you! I'm glad you liked it! I ran out of time to add new mechanics, so it turned out a bit monotonous.
I really liked
I missed REALLY missed a sensitivity setting (maybe there is one and I did not found it). The sens was way too high for me.
Sorry I didn't add mouse sensitivity settings, I'm glad you liked everything else!
The mini-games are tricky; at first, I didn't even know what to press. I never did figure out the levers, though. Overall, it looks pretty cool.
I probably should have made the instructions clearer, sorry. Thanks for the feedback, I hope it turns out even better next time!
Good job! I really like the camera sway when you move and I love the incorporation of the different mini games! ^^
Thanks for the rating! I'm glad you liked the minigames.
A solid submission and a brave choice to go for 3D in a game jam, haha!
The minigames were really enjoyable, though I wondered if maybe the chute could have also been gamified. The 'unexpected' chute event struck me as odd, but that's neither here nor there.
Congratulations on the submission and all the best for the jam :)
Thank you, I appreciate it.