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A jam submission

Typing Star!View game page

Type your victory in this "Red Light, Green Light" race.
Submitted by Ililly, Mil3to — 1 day, 38 minutes before the deadline
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Typing Star!'s itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#19113.8123.812
Artwork#32353.3753.375
Audio#43412.8122.812
Enjoyment#57332.6882.688
Narrative#87281.6881.688

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game is based on "Green light, Red light" where there are several countdowns involved.

(Optional) Please credit all assets you've used
See credits in game for the full list

(Optional) What would you like to be called if GMTK features your game?
Matteo & Ilenia

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Comments

Submitted

Really unique idea! I agree with the other comment that it feels like playing twister with your fingers! fun aesthetic!

Submitted (1 edit)

This was super cute and fun! Got a mega awesome polish, considering the time to make and the concept is fun! I think if you wanted to expand the game, you could manufacture difficulty simply by limiting the buttons that CAN be pressed. So, like for beginner level, the options are just "QWERT" and you beat that race and you go on from there to the full "QWERTYUIOP" until you've got the whole keyboard to master! That could be fun, to have a sort of campaign to it. However, as it is, it's super fun and a delight to play! Lighthearted playful vibes are a treat!

It's like the party game Twister, but for your fingers! (There's an accolade quote you can use in advertising the game if you make a full version :P)

Submitted

Interesting idea (I see we both used Kaykit assets).

I found it kind of confusing how long I was supposed to hold down some of the keys, I think the “hold” vs “press” text could have stood out a bit more. Maybe a different tile color could have been used?

Unique take overall!

was confused on what i supposed to do at first.. after getting it, realized that cannot play this game on non-qwerty key board :<

Developer

T_T sorry, I just added a "Need QWERTY keyboard" to the game description

Submitted

Very cool and unique Idea! The Visuals are also great!

A small Issue though: I have a German Keyboard which means Z and Y Keys are swapped and appareantly the Game wants me to press Y when it says Z and Z when it says Y. This makes it really annoying when those Letters show up.

Submitted

Fun and creative concept! Some rounds felt like a keyboard version of Twister with how many keys I had to hold at once.

Submitted

Awesome visuals & sounds. The idea is neat, but I quickly hit a wall; I'm generally not good with these games. :D

I have 2 recommendations:

  • Disable "Fullscreen mode" on your game's page. Unity already gives you the toggle, and itch's icon overlaps it, making it harder to click.
  • Remove the countdown at the end of the run, and maybe add a Retry button inside the level, so I don't always have to go back to the Main menu. Would make retrying so much faster and easier!

Good job overall!

Submitted

Really cool idea and very well executed! The only thing I noticed is that sometimes it was a bit hard to tell which type of input I was supposed to use during gameplay (tap or hold). Other than that, I had a lot of fun!

Submitted

It's a funny idea to hold several keys.

(+1)

Nice Game!! I really liked the menu.
The holding keys always gets me eliminated for some reason :(

Developer

Thank you for playing! <3
We released a new version, with more feedbacks implemented (in the "Red light phase" you need to release the letters you’ve been holding down, but in the previous version this mechanic was unclear). Let us know if you find any other bugs! <3