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A jam submission

Yume: The Last DreamView game page

Submitted by Shiresoft (@shiresoftgames), ZioSam, Bazibon, Requieem, Metaphor7092, AtreusArtic, Vikram — 3 hours, 18 minutes before the deadline
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Yume: The Last Dream's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#5433.7413.741
Artwork#9284.0744.074
Audio#15623.4153.415
Creativity#23053.7333.733
Enjoyment#30593.2593.259

Ranked from 135 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The whole narrative setting takes place within a count down, during a child's dream. Also, various dynamic props in the levels have their own countdowns synced to the global clock.

(Optional) Please credit all assets you've used
Pixelify Sans - Google Fonts
Kiwi Soda by jeti - DaFont

(Optional) What would you like to be called if GMTK features your game?
Shiresoft

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Comments

Viewing comments 93 to 74 of 93 · Next page · Last page
Submitted

Love the game and the art-style. I didn't understand what happened the first time I died. Very good game overall:)

Submitted

Very cool game art style is so good and unique. If you have a second, I’d super appreciate a rating back on my game The Last Light

Submitted(+1)

Very pretty game :D

Submitted(+1)

Very pretty game! The cameraturn is really satisfying! If your developer wasn't in chat, I would have never gotten that going fast = bad, but I made it work!

Developer

so glad he was there but we might have to add some more onboarding for each specific object ahahah thanks for playing the game on your stream <3

Submitted

I really love this polished pixel art, the cover image makes me want to play your game immediately. Is that your credit button in the game not working? I want to check the credit before play the game but I can't. I have to scroll down your itch page to check

Developer

Hey! Thanks for your kind words. Yeah the credits button incorrectly just boots up the levels in our latest GMTK build, a patch is underway with a fix for that and many other issues (we'll upload it shortly after the rating period ends), stay tuned :)

Submitted(+1)

Good use of the theme and amazing graphics, so impressive for 4 days! :)

Developer

Thank you !

Submitted

Really liked the pixel art - 3d fusion art style! and the levels were very unique too Great Job!

Submitted

Capsule art is so good. I am not sure if I win or lose the game thought. I had still 200 steps left and game put a menu about play again. 

Submitted

Love the art! I accidentally pressed space and the audio and text where not synched anymore wich was a bit weird but other then that very good game!

Submitted

A nice take on a classic concept, the art is very beautiful!

Submitted(+1)

Liked the use of 2.5D and the art! 

Submitted

Such a cool us of the concept. I really liked the fusion of "turn based" and "real time" aspects. I wish I realized sooner I could move the camera with Q and E, would have cause me less headaches in the early game. Also loved the epic feel of the slow descent between levels

Submitted

Very creative concept and interesting story too! The puzzles are well designed. I think the font could be a little more readable though

Submitted(+1)

The presentation of this game was incredible, and i really liked the voice over as well. it added a lot of charm!

The fact that there was platforms moving every step as well as some projectiles etc was sent in real time made for some interresting puzzles, but unfortunately combined with the Awkward camera views and the very punishing fail state it became pretty frustrating to play.

with some more polish though, i think you've got a really neat puzzle game here. Especially with the main character who feels very cutesy and memorable!

Submitted

Awesome game! I really like the 2D pixel art over top the 3D world, its a hard style to pull off. The puzzles took me a bit but thats on me! amazing work

Submitted

Far exceeded any expectations that I may have had, very creative usage of the countdown theme, very pleasant visuals, audio design, and above all: it was a fun time, and unbelievably impressive for a 4 day jam. Great job!

Submitted(+1)

Very nice work on the visuals and the setting! I like how the world and character is introduced. The concept of a global counter is also interesting. But I found the game too punitive. I was confused by the mix of turn-based obstacles, and real time projectiles. The fact that the perspective can be hard to read (even with the very helpful camera rotation) made avoiding those a bit too hard. And in the end I never knew if I was playing well or not. I finished a level with some steps remaining, and the night ended? Not really sure if I won or lost. I think the core concept is solid though, and the game introduces it efficiently. But I think it’d work better with smaller levels, and obstacles that encourage you to think rather than running through bullets.^^’ Still, congrats for making a such beautiful game in a short time!

Developer

Thank you so much for playing our game and for sharing such detailed feedback!

We're really happy you enjoyed the visuals, setting, and the core concept. We also agree with your feedback about the projectiles: the idea was to add a small "action" element to the gameplay, but we understand that it can make some situations harder to read. It's something we're already looking into improving after the jam ratings.

Thanks again for taking the time to play and for appreciating what we managed to create in such a short timeframe. Your feedback is really valuable to us!

Submitted(+1)

This is an amazing achievement for how small the timeframe was even when considering the higher than most usual amount of people that were behind the different facets of the game. Everything here is really highly polished and has clear effort behind it. I did have some issues with the game tho. First, there no being any way to restart other than reloading the game or just wasting the amount of moves you have is a bit of an annoyance as it meant every time I commited a mistake I pretty much had to just close fullscreen, reload the page, wait for the game to load back up or just continue knowing i would get a game over anyways. The second issue was a bug that when I went into one of the elevators to the next level (the one at the end of level 2 I think) it stayed behind, and once I reached the next level I just fell through the floor, which led me to have to reload the page again. Even then, I cannot in good conscience say the game is anything less than a 5/5.

Developer

Thank you so much for playing our game and for the amazing review! Knowing that you enjoyed the experience and that you considered it a 5/5 despite the issues you encountered means a lot to us.

We're really grateful for your feedback, and we'll definitely use it to improve the game after the jam ratings.

Thanks again for your support and for taking the time to play our game. We hope you'll enjoy whatever we make next!

Submitted (1 edit) (+1)

Really impressive game for a four day jam! This was definitely one of the most solid connections to the theme that I saw. For such a simple initial concept, you created some puzzles that had me pleasantly scratching my head. (Or I may have just had more trouble than you're supposed to with the spikes lol). It was satisfying to finally make it the end; I was very happy when the dream ended and Pete 3 woke up.

By the way, for anyone else who has a bad habit of naming the characters when you're playing jam games: Unless you're very skilled at this kind of game, DO NOT name the kids you're trying to wake up. (RIP Pete and Pete 2)

I look forward to seeing whatever you make next!

Developer(+1)

Thank you so much for playing our game and for leaving such a thoughtful comment! 

We're really happy you enjoyed the puzzles and that the connection to the theme stood out to you. Hearing that some of the puzzles made you stop and think is exactly what we were hoping for!

And... poor Pete and Pete 2 😭 We'll make sure to remember them. You're actually the first person to really focus on the child who needs to be woken up... and here the plot thickens! dan dan, the dream is starting to collapse, and it raises the question: what is really happening to Pete?

Thanks again for your kind words and encouragement. We're already working on improving the game after the jam ratings, and we hope you'll enjoy whatever we make next too!

Submitted

Great art style.  Very highly polished.  Plays well.

Developer

Thank you so much!

Viewing comments 93 to 74 of 93 · Next page · Last page