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Chrono Bullet's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #3679 | 3.126 | 3.126 |
| Creativity | #4936 | 3.189 | 3.189 |
| Audio | #5221 | 2.642 | 2.642 |
| Narrative | #8173 | 1.821 | 1.821 |
| Artwork | #8387 | 2.158 | 2.158 |
Ranked from 95 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player shoots bullets from the time they have left to live
(Optional) Please credit all assets you've used
Lightyeartraxx
https://pixabay.com/music/video-games-kim-lightyear-hey-233400/
(Optional) What would you like to be called if GMTK features your game?
Reyhai & SpaceBaker
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Comments
This was one of the most fun games I played, and one of the few I actually finished! Unfortunately, I rushed the third upgrade, and after that I started gaining so many extra seconds that I basically became immortal. It probably needs a bit of balancing. That said, using time as the game's only resource was a brilliant interpretation of the jam theme. Congratulations!
Really fun take on the theme! Gameplay feels nice, only peeve I have is with shooting costing a bit too much time. Otherwise, really great submission, congrats! xoxo
very interesting gameplay but I found the time cost of bullets a bit too punitive. Having to carefully place each shot is nice, but I had a lot of fun just wasting away my time shooting them very fast ahah. well done!
This is a creative use of the theme and it was fun to play. The art is nice and the sounds don't overpower the gameplay. The only thing I would say in terms of feedback is to balance because I invested in multiplier and was basically unstoppable. Overall solid game :)
Interesting game. I managed to win on my first attempt. I ended up getting 3000+ time on eveey enemy defeated.
Poor balancing prevented me from navigating the game. After some patern learning I managed to pass 1st level.
Upgrades that give a very small amount (+5%) are not exciting. Even tho u can stack them.
You should make it cost more but give more back. Generaly I think this game manipulates numbers too big, make it more intense with a small time (10s) but make bullets free. The game will still be resource management but more intense
The start is a bit too punishing in my opinion, but after I got past that it was really fun.
Very fun game, also incredibly creative, I love how the time represents your health, a countdown, the currency and your ammo at the same time! its very cool, and i enjoy the mechanic a lot! The balancing could do some work, especially since you can very quickly get a lot of time, and the enemies and levels dont get particularily harder. Still, its a great game with a great concept. Good job!
Simple but engaging, I tried the robot wayyy to many times haha
Pretty simple and fun game.
This game is great! I would love it if it had a little more juice. Great job!
good concept! it was tricky at first to get to the first teleporter, but after i got a few of the increase time gain upgrades it was a breeze :> i liked the mechanic of spending time, added a nice amount of strategy
Nice concept. Could have used a little more polish, but the gameplay itself good nontheless.
Really good concept, having different enemy types was also nice, an overall polished game, although I would've loved a bit more time lmao
cool concept, but i think it needs to be cooked just a little bit longer. very fun though :)
Cool concept, but once the player gets below 5 seconds, it's already game over if there's an enemy on the screen. Something like a "last chance" where the game ends if you miss that final shot would be a nice implementation.
But great work! :D
Fun antistress game, enjoyed the music very much ^_^ Couldn't get past the robot boss x_x
this game is pretty hard but it was still fun!
I'm not very good at this game but still had fun, well done
Way too unbalanced but I had a lot of fun! I first put a lot of "Time" into multiplier and gotten so much that i upgraded speed so much I actually fell off the map! Very cool! :D