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A jam submission

10 Secends LaterView game page

Submitted by A.Hesami — 2 hours, 7 minutes before the deadline
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10 Secends Later's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#14693.6363.636
Audio#15863.4093.409
Creativity#27563.6363.636
Artwork#39283.2273.227
Narrative#56942.2272.227

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
every level is a 10 secend countdown. the enemies healths' are countdowns.

(Optional) Please credit all assets you've used
Thanks to Zapsplat and freesound for sound effects.

(Optional) What would you like to be called if GMTK features your game?
Amirreza Hesami

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Comments

Submitted

Really cool visuals and effects on the level transitions and the countdown. Unfortunately it did crash on me when I made it to level 20.

Submitted(+1)

I loved the tense atmosphere
It was very smooth gameplay it was setesfing to shot and dodge
Very cool subbmition!

Submitted

Really like it! It gives JSAB vibes. Sometimes my controls get inverted. In one level the game crashed when I destroyed the big circle. Loved the visual effects.

Submitted

356 secons and 9 deaths.

Exceptional gameplay and very good, minimalistic art work. Strong count down sound. i enjoyed the game very much.

Submitted

356 secons and 9 deaths.

Exceptional gameplay and very good, minimalistic art work. Strong count down sound. i enjoyed the game very much.

Submitted

I never found out how to shoot and thought I had to go to the bottom left corner at first (where touch controls briefly appear), but the idea is great and the game is quite polished, congrats :)

Submitted

nice!

Submitted(+1)

Cool game! It's really polished and the sound design is really good. I'm amazed how many levels you could make in such a short amount of time. It did crash on me 3 times, at levels 10, 13 and 20. So sadly i didn't beat it, but other than that great game. Also i liked that enemies could be killed by the moving squares it was fun luring them hehehe

Submitted(+1)

Wow cinematic!

I didn't realize I could shoot until the maze level where enemies block your path. Great game though.

Submitted(+1)

Very stylish looking! It crashed when I shot one of the red balls

Submitted (1 edit) (+1)

Interesting concept! The sound effect you chose for that constant countdown really fits well with the theme. I crashed the first time I destroyed an enemy, which was a bit odd. I think I also would have liked the shooting to have been introduced at level 4 instead of later, since it feels like those first few levels are sort of tutorial ones - I definitely TRIED shooting the first time there were enemies, and expected to be able to the second time they showed up. I crashed again later on when I was at the level where you first encounter smaller enemies when destroying a couple. Maybe if I managed to get two at one time, or one got destroyed by me and one by the spinning square? Unsure.

Console showed the following error:
Failed to set the 'value' property on 'AudioParam': The provided float value is non-finite.

(Also noticed the death variable as oh no while in the console and that made me chuckle lol). Definitely an creative take on the theme! (Even if I hate the inverse controls, those are my bane haha, but they make sense for the game!)

Developer

thank you for playing the game and providing the error log. ( i was searching for that :)  ) 

bug bounty reward for you.

Submitted

Hahaha! I'm QA by trade so it follows me in here sometimes :P Glad to help!

Submitted(+1)

It looks good and is well-polished. I liked being able to destroy the things coming at us.