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Stebits's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #4171 | 2.849 | 2.849 |
| Creativity | #4409 | 3.302 | 3.302 |
| Enjoyment | #4965 | 2.849 | 2.849 |
| Artwork | #5758 | 2.786 | 2.786 |
| Narrative | #6997 | 2.016 | 2.016 |
Ranked from 126 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player must stop moving whenever the countdown above their head reaches 0.
(Optional) Please credit all assets you've used
I created all assets.
(Optional) What would you like to be called if GMTK features your game?
Robbie Allen
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Comments
cool game
The idea fits well with the theme of course, however I feel like adding a mechanic that would force the player to move would make it a bit more challenging (maybe an enemy that keeps following you?).
Neat game that is easy to understand. I didn't realise countdowns persisted between levels and immediately blew up on entering the second level twice so maybe that could be changed. Also, i think you should make the time period that kills you only the frame that it reaches 0 instead of the entire second around 0 so you don't need to wait as long and rewards you for be suring of the beat. Otherwise, good game.
Easy to get mechanic and it does make for a fun time, and I like how even though the timer's tempo is not always the same, it does still adhere to the background music fairly well. One thing of note is that the countdown persists between levels, even though it doesn't feel like it should.
Regardless, well done!
Cool game, the mechanic is nice and intuitive and I like a jam game where I can just play for 5 minutes and reach the goal. Also I like the soundtrack it's... funky. Great entry
I enjoyed it! I didn't understand that it was ok to move when the countdown timer *wasn't* going at first. I really liked how the countdown was to the beat.
Neat idea! Great entry!
Simple and fun idea! Integrates with the count down theme really well, I think you could really go far with this. Maybe adding a timer to the level to incentivize players trying to go faster would be a good idea!
Thank you so much! I am planning on updating the game to add stuff like that people are commenting about. Thank you for the feedback!
Cute pixel art, nice audio, enjoyed it!
I'd love some feedback on my game too.
I wish there was an incentive to not just wait until there is no countdown, like maybe another countdown. But the UI was clean an sounds were a good fit.
Good take for the countdown theme, not a lot of variation in play, but a great concept executed well.
Cool take on Red Light Green Light. It was surprisingly hard to just have the patience to just stay still when I needed to, even though there was no risk to doing so.
I like the game, but you can't just start a new level with the timer at 0.
Cool mechanic, although it might get a little frustrating to have to stop every few seconds and do nothing while the 0 is active
Basically a how not to be greedy simulator. And I was always greedy.
I love the idea that your movement is set on a countdown, great idea!
Fun lil game!
The only problem I had was sometimes I’d spawn into a new level with countdown already near 0, which was a bit unreadable
very simple but enjoyable good work
nice :) i just wish it had a bit more polish
It somehow reminded me of Snake! It's simple, but also incredibly addictive. Every time I thought I was done playing, I found myself saying, "just one more", then I.... exploded. Great job! I really liked your utilization of the theme.