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A jam submission

TileLandsView game page

submission for GMTK2026
Submitted by SSeelos — 1 hour, 37 minutes before the deadline
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TileLands's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#28963.4553.455
Creativity#47823.2273.227
Enjoyment#57602.6822.682
Narrative#65692.0912.091
Audio#93541.5451.545

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
there are countdowns to catastrophic events that will happen

(Optional) Please credit all assets you've used
used art from "The Clover Patch" https://cuddlyclover.itch.io/fantasy-hex-tiles

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Comments

Submitted(+1)

Was a little confusing but the art is cute :)

Submitted(+1)

Good job

But it's too pixelated in my opinion

Developer(+1)

You are too pixelated 😅

Submitted(+1)

😅😅😅
I didn't mean to offend you.

Submitted(+1)

This was a fun little game! I enjoyed trying to get as many cities as I possible!

Submitted(+1)

Pretty cool strategy game! I like the idea of planning ahead and trying to survive the disasters. Once I had enough population though I couldn't really lose, but i guess the goal is trying to get more. The art was nice too! I think this could be expanded a little more to make a pretty cool civilisation sim game.

Submitted(+1)

I'm a sucket for hexagonal tiles so I had to try this! The tiles looks really pretty, and I liked the effects with the catastrophes

I'm not sure I got the goal of the game? I seem to get always resouces (other than stone, but I can always place mountains)

I liked the instructions under the tiles, and the game as whole was very pleasent even if I didn't got it

Submitted(+1)

A really interesting idea! Time ticking with each tile placement and the world running on its own timer made for some really interesting tile placement situations. The world feels like it’s building itself in a really interesting and organic way, and it feels like you’re adapting to the natural shape of it. Has a strong time-impermanence arc to it. It does lack quite a lot of feedback, but it’s genuinely a great idea if you were able to take it further post-jam.

Submitted(+1)

The placement of the buildings created a sense of strategy, and unexpected disasters tested how to respond. It was very interesting!

Submitted(+1)

A little confusing, but was a neat idea :3

Submitted(+1)

I love the art style! It looks fantastic. Reminded me a bit of dorfromantik, so it took me a second to get used to the tile placement rules which are different. After I did though I quite enjoyed it, I think the tile stacking mechanics are quite fun. Nice job.

Submitted(+1)

Wow, the hex tiles look so good! And the tile system works really well. Would love to see the UI in a more similar style, with the same bright colors and pixelated look.

Really enjoyed building a cozy little map, without ever feeling I totally understood the rules. That's the sign of a fun game.

Submitted(+1)

This looks beautiful, the art style brings many cozy vibes. I like how there’s no tutorial needed, you get hints on how to place tiles right when you attempt a wrong move, which is really great as I dont like huge text walls of tutorial. Very sweet and cozy, only lacks music and sfx to become a masterpiece. Really love it.

Submitted(+1)

Interisting idea, i tried to speedrun a solid town before the natural desaster, i did something decent.. Good game!

(+1)

Some audio would've really elevated this! I found I was just putting tiles down aimlessly but I like Catan so that was good enough for me :)


https://smoothtrooper.itch.io/on-the-clock

Developer(+1)

Yea i know, i was just happy to get this done in time tho :)
Thanks for playing and your feedback!
"All we have to decide is what to do with the time that is given us" - Gandalf

Submitted(+1)

i can see what it has to do with countdown but i feel the gameplay couldve been refined more and the count asspect made better, but the artwork is great

Submitted(+1)

I was able to achieve my dream of building one massive forest, until my civilization was wiped out by catastrophe. 10/10 would forest again