The mechanic of having to clear multiple minigames is fun! Though with the tight countdown, I could only get 1 star in most of the levels, lol :')
Great work with the game!
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #546 | 3.958 | 3.958 |
| Creativity | #1621 | 3.875 | 3.875 |
| Artwork | #1701 | 3.792 | 3.792 |
| Audio | #1704 | 3.375 | 3.375 |
| Narrative | #2813 | 2.833 | 2.833 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The countdown already started, and you have to beat the timer
(Optional) Please credit all assets you've used
Music: Ville Nousiainen http://soundcloud.com/mutkanto
(Optional) What would you like to be called if GMTK features your game?
Braykin
Really fun! Lots of tactile and clever mini games. I'm curious how you did all the little screens with different games existing in the main game screen?
They are all world gameobjects that I move and scale to fit the number of screen I want. I'm not using Unity UI to scale or to handle the mouse. I move them in the main camera view when they are active, and outside when they aren't, so it's all just one camera. The trickiest part is that transform.position becomes unreliable within a minigame because it can be anyway in the main screen, so every revolves around transform.localPosition.
Really liked all the minigames, but the ones that require repeated circular mouse motions put a bit of strain on the wrist.
Really cool game!
I love all the variety in each level for fixing the parts, it reminds me of doing tasks in Among Us, which I like!
I think it's super fun! I loved the mechanics on all the tasks, even if some of the mouse registering on objects is kinda janky.
Balancing wise, I think stage 4 is a bit too hard as the oil filling minigame is the one that takes the longest. That stage was the last one I beat.
Cool art as well! I love yeeting the astronauts out of the spaceship at mach speed.
I made it to the 5th level then gas tanks filling defeated me completely xD Cool game, I enjoyed it a lot!
Really cool game you cooked there! These little tasks were also very cool. Great game you built there, but way too underrated!
The way each repair task had its own little interaction kept things feeling fresh all the way through. I especially liked how the physics could turn a simple task into complete chaos for a second 😅 The announcer and music really sold the panic of trying to get everything fixed before launch. Really fun take on the theme, nice work!
Hi little brother of acacie, the game is really polish. I like the way the minigames stack together. the music is also perfect for the game.
Really enjoyed the game! The physics-based "moving things in and out" was really enjoyable, and I found the "winding" of both the screws and the tank really satisfying. Great voice acting as well :)
Good game, I still don’t believe u have made this in this short time. Didn’t get what to do, but enjoyed doing the chaos
Cheers ~Silent Comet
Defs one of my top 10 in this jam so far, I loved the structure and the unique puzzles for each different level. Music and Art were very well executed on top of the gameplay mechanics. Great Work!
Gameplay:
This is fun, every level is a problem that needs to be solved. Can't help myself on trying to get 3 stars on all of it.
Visual:
I like the art style, it reminds me of a Pixel Version of Among Us tasks but still able to communicate what needs to be done.
Audio:
GROOOOOOOOOVY, and the announcer sounds really cool!
Other Comment:
NOW GIVE ME ENDLESS MODE?!?!?!?! AND 99 LEVELS MORE?
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