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5 Second Rule's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #492 | 4.217 | 4.217 |
| Artwork | #989 | 4.049 | 4.049 |
| Audio | #2591 | 3.175 | 3.175 |
| Narrative | #3355 | 2.692 | 2.692 |
| Enjoyment | #3460 | 3.161 | 3.161 |
Ranked from 143 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
the timer counts down for the 5 second rule as you drop your sandwich on the floor
(Optional) Please credit all assets you've used
Music & Sfx: Tobias Larssen
Artwork: Qilint, Suppehunden
Programming: Frederik Friquin, Galadan
Lead design: Galadan
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Comments
A brilliantly executed (ignoring minor bugs) and polished game on a great idea; loved it! gg
A very creative, but at times frustrating game - Kudos to whoever did the art! The gameplay, is very nice, but I struggled a bit in the first few levels due to lack of understanding - but overall an awesome game!
This is a really creative game! The music and art style are also really good. My only piece of feedback is that the difficulty is quite punishing. I ended up getting stuck at the first stage and couldn't see what was next, but I would have loved to know what the other levels were like. Keep up the great work, though!
By the way, if you have some free time, I'd love for you to playtest my game as well and let me know what you think!
The ideia is so cool, I wish I had thought of the 5 seconds rule myself. Really liked the execution but it would be nice to have some alternative control in case your not using a mouse, its really hard to control with a touchpad.
This game really retranscribes that all-too-familiar sensation of letting your precious 20 sometinh sandwiches fall on the nail and shuriken covered floor. Hilarious concept, as difficult as the browser-based rage games of my childhood and I'm honestly here for it.
Really love the amount of details in the visuals and audio.
It would be perfect were it no so HARD. I literally could not complete the nail and spike maze and I really wanted to see what's ahead. Shame, but otherwise I really enjoyed it. Cheers
Great theme and gameplay was pretty fun at the start. But I quickly felt that the controls and collisions are a bit janky, and this combined with the awful checkpoints really made the game turn sour quickly sadly. And getting kicked back into the main menu each time was even worse. Shame because from the screenshots it seems like you had some interesting levels mapped out.
The checkpoints seem pretty unforgiving, but this is a funny concept and I think it fits the theme really well. Nice job!
That was halarious. I’m reminded of a joke by Kevin Nealon: “I’m all for the five-second rule, and that begins ticking down when I see the food.”
my long arm will reach all
This is very intresting idea for the game. I am not sure why the game is restarting from a stage instead of level. Overall I like the idea. Good job. :)
Live the goofy style and idea 😊 Just, very fun. As a Game should be ❤️
Love the concept and the gameplay is pretty good. Music is great! Sometimes it feels like the hitboxes are a bit unforgiving.
hi, do you remember what hitboxes you thought we're unforgiving?, since a lot of the hitboxes were designed to be smaller than the sprite in order to let the player squeeze through easier, so any specifics would be appreciated :)
This guy has some long arms! I really like the concept there, pretty goofy and I really enjoyed the artstyle and music.
I really like the idea and style to this game, I had a lot of fun trying to figure out how to beat the levels, but I'm just not fast enough on my toes to beat them. Really great game though despite my struggle!
This was a fun and creative game! A bit too challenging for me personally, since I couldn't get past the first stage with the sheer number of levels, only 5 seconds to each, and having to restart from the very beginning.
But that might just be a skill issue anyway, overall though I loved the polish and art style! And the music is quite whimsical, really adding to the vibe haha. Great work!
A super interesting take on the contdown! It's also preetyy punishing with its five second rule. Amazing work for a four day jam!
Hilarious and extremely creative concept. Audio is super fun and quirky. I just really wish some quality of life stuff was implemented - being booted to the level select when failing (and only having 5 seconds) is rough and makes it hard to play the game further. But this idea is really fun - well done to the team!
Love the look and feel of this, Very cool idea and fits the theme well!
The creativity is high in this one, but I get easily frustrated having to start from the beginning again.
I love the dustbunnies though!