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SNAKE LABS's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #550 | 3.956 | 3.956 |
| Audio | #995 | 3.578 | 3.578 |
| Creativity | #1045 | 4.000 | 4.000 |
| Artwork | #1971 | 3.711 | 3.711 |
| Narrative | #5994 | 2.178 | 2.178 |
Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Every step reduce the timer of bombs and laser cannons in the lab. Also, count down can be simply reducing a count. In this case, the player will have to cut off parts of its body to solve the puzzle
(Optional) Please credit all assets you've used
Full credit in description
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Comments
This is a really well designed juicy puzzle game! I think this game is pretty tough, but it was satisfying trying to figure out how to detach your tail, level 4 really challenged me for a bit. You've got excellent screenshake and sounds with nice impactful transitions. This was a lot of fun to play!
Very interesting concept! Felt very hard to learn , but once you get it it's actually pretty fun! The puzzles got a bit stale after a while, a lot of the same, but the initial levels were fun!
What a cool puzzle game! I'm normally skeptical about 'per step' mechanics in puzzle games due to its trial-and-error nature. While this game isn't completely free of this, you managed to think of cool setups using this mechanic. I especially liked later levels, centered around making a specific formation of the snake to pass 'Count 2' lasers.
I think it might work better if some lasers/bombs were manually detonated (by pressing space or something), to remove moving around just for the right number. Still, really clever puzzle design!
Amazing game and a lot of fun! Some of the puzzles revolve around cycling about more than we'd like, and the amount of possibilities in the last level (and the fact that none of them work) is kind of frustrating, but overall a great game that has a lot of potential.
Looks really polished. It was really challenging! Loved the music.
I need to get better at puzzles hahaha
Good game!
Really good puzzle game. Fit the theme, polished, clever, nothing to say. I just miss an undo button and it's perfect. Good job !
Lots of fun! I got stuck a couple of times but it feels really great when the order clicks. :) Gonna come back to play more after the jam!
Really great puzzle game. One thing I thought would be a problem with a sokuban game using timers was that levels would have to be made with highly specific solutions because if you do it out of tempo, it would be impossible (I just realized I thought this because I made my own game like that and had trouble with that) but the levels give you a lot of breathing room to just move around and adjust your tempo to be able to do it correctly. Really great puzzle design in general but MAN can they be tricky, still stuck on level 12. I swear I know what to do it's just not letting me come at it at with the right timing. Only thing is that this definitely needed an undo button. Best game I've come across so far.
COOOOOOOOOOOOOOOOOOOOOOOL
Nice puzzle game. I can't believe that you made it this fast. Great work.
I got to like level 10 and I will come back to finish this game! This puzzle is so amazing and creative! I played it for like 45 mins and I am still not bored
All in all, I had a great time with this game. Although I am bad at puzzle games, this one definitely felt rewarding when you finally got it right!
This game is great. Fantasy.
I want to say more, but man, there's nothing more to say.
A game jam this well made and well polished? Crazy how you do it.
And I love the way you nudge the player in the first few chapter. Well, I wouldn't say the tutorial was all seemless (I was stuck quite a bit in a few chapter). But there are some aha moment genuinely later in the game, which is great :DD
Oooh, I love a good puzzle game, and this one definitely is! Level 14 and 15 have bested me so far and I gotta play some other games, too, but maybe I'll come back to them later. Only major gripe I have is that I really really want an undo button, and a small nitpick is that it would be nice if it was more visible how things were attached to each other. Apart from that, great job!
(Also, this sort of reminds me of a game I played as a child where you also played as a snake and if you ate a poison apple you could shed your skin, but I just cannot find it anymore :/)
I really enjoyed playing this - the puzzles felt really strong and the gameplay is smooth as ice. Really great art style, and just a joy to play. Great work, BitPham!
Nice interpretation of the theme into a puzzle mechanic, great execution. I also love the multiple music tracks it makes it feel a lot less repetitive
This is a very good game, super polished. The only complaint I have about it is that I think I have seen a lot of games like this before? Ngl that's not even a bad thing. This game could totally be on steam after a slight bit of polishing. This was really cool.
Wow this really put my brain to the test and I loved it! The puzzles were hard but very rewarding and the mechanics were super neat!
cool mechanics!