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Hypo Soul's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #423 | 4.317 | 4.317 |
| Audio | #768 | 3.659 | 3.659 |
| Narrative | #1361 | 3.293 | 3.293 |
| Enjoyment | #2134 | 3.463 | 3.463 |
| Creativity | #3479 | 3.488 | 3.488 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Defeat the evil count D. Owen by keeping your health count down!
(Optional) Please credit all assets you've used
See Description for additional details
- Quaver Font
- Olde Tome Font
(Optional) What would you like to be called if GMTK features your game?
Team Izakaya
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Comments
Looks so good!! It’s a nice little platformer, enjoyed it! Btw, I didn’t get why the camera is so close to the character and also why the decision of putting the combat command in “X” when you move with “WASD”, other than that feels good!
So good! Great music, great art, great juice. Would happily play a full game of this!
really enjoyed this!! cool how you also did the vampire pun, but in such a different way- only problem was the game was a bit confusing at times, no clue how to exit level two so that might have been a bug or just me being silly pft
Really loved the visuals and audio, probably one of my favorites of the jam (at least from what I've tried so far haha).
I really love the visuals and audio of this game. I would love for this game to be expanded into a full game.
Great visuals and really welled written tracks. Love a cartoonier take on castlevania!
Great idea, stunning graphics and visual style, but it feels a bit off-topic.
Anyway, the game is really fun!!
Loved the graphics!
This game really nails the sound and graphics! The gameplay is a little rote, but the controls and general platforming feel amazing. I could see this being expanded into a full game.
nice game i like what you did with it
Love this presentation! Both the artwork and the audio are spot on, they both complement each other very well. The main gameplay mechanic is really neat, although I will say the boss itself felt like there wasn't much at stake, since the fairy would keep reviving me. Super cool entry though, congrats to the team!
omg the pixel art is really amazing, and i love the risk/reward mechanic of playing while constantly on 1hp haha
yall did such an amazing job!!
i love the visual and audio feedback !! awesome game, really impressive to make in 4 days :0
Pretty fluid concept, mechanically and generally in feel. The character controller could be cleaner but it still feels good to play, satisfying mechanics within the limitations for sure!
fun game to play and cool mechanic ;)
Crashed the game in the first couple of seconds by accidentally walking off the map before meeting the fairy :/
I really liked the interplay between healing and your damage. Retro art style was pretty cool too. Feels like combat could be a bit tighter; it gets kinda messy when there are multiple enemies.
Really nice and juicy attack feedback~ Also the audio is pretty nice.
Combat felt good and meaty, also really liked the risk and reward of life, although it did feel like a spam fest when I discovered you just don't die. The timer also seems to go away during the Count D. fight, so there wasn't really any strategy beyond beat him up. Really fun though!
Really like the risk/reward mechanic of balancing health and damage! I do hold down W naturally as part of movement (jumping) so I did accidentally get stuck reading a lot of signs. The sprite work was very cute!
This game has a wonderful feel to it with sound, visual style, and animation! Feels right up their along classic zeldas and mina the hollower pretty quickly. I wish the camera moved slightly less, as it got a bit overwhelming occasionally, but didn't hinder my enjoyment. Nicely done!