Play game
Bunny Loot's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #672 | 4.178 | 4.178 |
| Creativity | #1551 | 3.889 | 3.889 |
| Enjoyment | #2115 | 3.467 | 3.467 |
| Audio | #2378 | 3.222 | 3.222 |
| Narrative | #2650 | 2.867 | 2.867 |
Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There are platforms you place which have a countdown
(Optional) Please credit all assets you've used
Sounds from pixaby and sound mixer (see description for links)
Leave a comment
Log in with itch.io to leave a comment.







Comments
This was a lovely puzzle platformer with gorgeous artwork. If there are two things I would add, they would be a fullscreen button and a note in the description that you can reclaim platforms by clicking on them (I spent a good deal of time unsure how one is supposed to replace platforms without just quitting and restarting the level). I found a few solutions that I'm pretty sure were not intended--including one level which is possible to complete without placing single platform. But this isn't necessarily a bad thing; it kinda made the game more interesting. All around a creative and well-made entry; great work!
The artwork is really well done, I love how many animations you've packed into the bunny - even one for controlling the drone! I found the animation that plays on picking up objects to be a bit jarring, since the level is played under time pressure. Something that lets me keep moving while picking up items would be appreciated to smooth out the experience.
There is so much more potential I can see in this premise regardless! Requiring the drone to move and place the level elements gives you some really fertile ground in building puzzles that mess with getting the drone into position. I definitely do hope you explore it further!
I really like how you had to place your pieces and not only that, change the timers on them. I could not for the life of me figure out how to pick up the pieces after I put them down rather than simply change their order on the timer queue. Still loved the aesthetic and the animations like the one where the bunny picks up and stuffs that battery into the ruck sack. awesome. well done!
Glad you enjoyed =D Picking up platforms can be done by clicking them in the world woth yout mouse while in the editor ^^ It should turn red while you hover over them ^^ That’s a thing we really missed in the tutorial/explanation step sadly…
I love the aesthetic and polish of this game! And the little platform-placing drone was so fun to work with. Overall, great game!
Really great concept! I like the whole aspects of the game! Love the character and the art and the chore mechanic of the game is brilliant and well made. The only thing is i’d implement a quick restart level button because for example it happened one time that the platform got a bit stuck and it would have been very handy :)
This was a clever little game! I found the platform placing mechanics to be hard to work with, I think placing them with my mouse could've made things easier. Great job with the game feel, I liked it a lot.
I liked the innovative interpretation of the theme! I did find the controls took a while to get used to and it wasn’t always clear why I could or couldn’t place something, but other than that, I had a good time.
Very cool game concept, also I love the polish, the game is generally looking soooo clean.
Very cool entry! I was happy that I was able to complete levels in my own way without following the obvious path, even if it took a lot of time to get the right setup (and maybe some unintended behavior when placing platforms) :D
The music is a banger. I think the concept was well-executed. I feel like the character moves very sluggishly. Still, great job.
Genuinely a cool idea! Loved the art style and using an in-world drone as an explanation of the game mechanic. Took a bit for me to figure out exactly what I was doing but once I did I had a great time. Also loved the "join us" poster. Well done!
Cool concept, fun puzzles and very nice art! Some of the puzzles were a bit weird in that you could solve them with fewer platforms than you're given (I solved one level completely without them?) and there are a few audio bugs here and there, but other than that I got nothing.
Is there a way to move platforms after they've been placed? Or a restart button?
That is a good call, we did not communicate that well. You can click on platforms in the editor to delete them. While hovering, they should turn red, indicating that action ^^ There is no restart button, but you can exit the level by pressing ESC and going to the menu and selecting that level again!
I really like the concept! The platforms are a bit hard to manage rotation wise, I found myself really having to ram it into the terrain, but otherwise it's quite the mind scratcher of a puzzle game :)
A rather interesting time-based puzzle. It looks very stylish!
Planning these platforms is beyond my ability but it's still a pretty interesting concept, the art is pretty good as well.
Really cool artwork. but wobbly platforms
I always like game where you need to build something first, and then use it in a second phase ! Nice take on the theme, very cute pixel art, and the SFX are cool too (it's just lacking some music :c)
Congratulations !
That's a very original concept of plateform puzzle game, a lot of potential! Nice work!
Love the puzzles. Great work on the art! I like how easy it is to switch between preparation and execution phase so I can experiment freely. Good job!