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The Factory Where You Count Down Feathers's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #1505 | 3.900 | 3.900 |
| Audio | #2051 | 3.300 | 3.300 |
| Artwork | #4019 | 3.200 | 3.200 |
| Narrative | #5115 | 2.333 | 2.333 |
| Enjoyment | #5354 | 2.767 | 2.767 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are counting down feathers
(Optional) Please credit all assets you've used
see description for full credits
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Comments
I had a lot of fun playing this one, The only issue I had was that it was not 100% clear if a feather was inside of a box or not.
really fun entry! like it!
Very funny and dorky game (in a positive way!)
I like the interpretation of the them a lot!
Glad you enjoyed!
Love the take there, it just too hard to grab those feather xc
Thanks for playing! And thank you for the feedback, we definitely plan to improve the feather-grabbing experience once the rating period is over!
Cool game, sometimes it would not register my clicks on the feathers if I clicked on the numbers.
Good game overall
Thanks for playing! And thank you for bringing up this bug, I believe I know exactly why that is happening and will look to fix it once the rating period is over. Glad you enjoyed!
Really liked the audio design and visuals, good came concept, it became a bit tiring doing that much clicking and dragging. Some feathers felt harder to grab than others but overall a good experience!
Thanks for playing! Once the rating period is over and we are able to make changes to the games again, I would definitely like to improve the experience of moving the feathers as I (and others) have run into the same issues with clicking being tiring and feathers being a little too precise to grab. Thanks for the feedback!
The serious, dramatic "not enough down!" cracked me UP. Wonderful idea! Feathers floated slowly, but I once forgot to turn off the feather machine so I was grateful for the slow fall so I could recover. Boxes were a little hard to place feathers in. All together a very enjoyable experience!
Thanks for playing! We definitely settled with there being a little jank involved with putting the feathers in the boxes, we just didn't end up having enough time to tweak it more than we did; thanks for the feedback! Glad you enjoyed!
Great Concept! I love the art and audio, but I did find it to be a little slow without increasing the amount of stress. Overall great job!
Thanks for playing! With additional dev time I definitely would have liked to tweak some level numbers a bit and add some more ways to impact the difficulty (like the wind we added in level 3), thanks for the feedback!
Great Idea! I didn't figured out that you can drag the feathers with the mouse until I read other comments. Thought it required master level lever (hehe) control! Would love some in-game instructions. Nonetheles, I really enjoyed it.
Please check ours! Would love some feedback! /jam/gmtk-jam-2026/rate/4821750
Thanks for playing!
Very creative take on the theme.
It was a bit much in terms of clicking for me, so for accessibility if the game was worked on more, I would recommend supporting spacebar or similar as well as left click. Or maybe as an expansion a rectangular selection could be made to grab more than one feather at once.
Thanks for playing, and thank you for the accessibility feedback! Definitely something I noticed myself after we submitted
Just wondering, does your username come from “Cal Zone” from Absol blogs pokemon?
Simple idea, nice execution, good game!
Thanks for playing!
Ohh I get it, count down 😂 Managed to get 8 stars! Really puts your attention to the test, I had fun though. The wind is a fun addition to the difficulty
Glad you enjoyed! Thanks for sticking around for the wind level, we were glad we got that done as we almost had to cut it!
At first, I didn't realize you could stop the feathers from falling, and just thought you were an absolute sadist. I got smarter tho, but it didn't get that much less stressful, haha. Idea and execution are spot on. Good job!
Thanks for playing! Honestly that wouldn't have been a bad idea to include a challenge level where you have to dispense the feathers properly without moving them yourself...
Awesome
Thanks for playing!
This was actually challenging at stage 2 and 3. Overall a good use of theme. Great voice acting.
Thanks for playing, and glad you enjoyed our voice acting!