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A jam submission

T-MinusView game page

It’s totally different from others! Make a try to save the humanity.
Submitted by ThatIdahomie, Nydaxe, mspencemusic98, Yolandauu — 23 hours, 31 minutes before the deadline
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T-Minus's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#12173.9563.956
Audio#13303.4743.474
Enjoyment#13803.6643.664
Narrative#15343.2343.234
Creativity#32853.5263.526

Ranked from 137 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The countdown is more than just a launch timer—it represents humanity’s final hope. Every attempt begins with a 3-second countdown, followed by another mission toward the black hole. As players draw closer to the singularity, gravity warps time and space. Reaching the singularity gives humanity a chance to restore life on Earth, making the countdown central to both the gameplay loop and the story.

(Optional) Please credit all assets you've used
All in-game assets were created by our team specifically for GMTK Game Jam 2026.

(Optional) What would you like to be called if GMTK features your game?
MYNT (Make Your Next Try)

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Comments

Viewing comments 40 to 21 of 111 · Next page · Previous page · First page · Last page
Submitted(+1)

short and sweet game, its very simple and i like the intro and the art is very nice too! ^o^

Submitted (1 edit) (+1)

I reached the black hole! Amazing game, really enjoyable and chill. Congrats!

oh, and nice name ;)

Submitted(+1)

cool

Submitted(+1)

The experience of playing was extremely enjoyable! The appearance of the Earth in the background when entering space really gave a sense of surprise : )

Submitted(+1)

It should feel anxious to drift in the space but the music made it happy and relaxing! First run I just thrusted forward and was able to buy 40 ammo :D Good game!

Submitted(+1)

Amazing moment when I ran out of fuel but soon found I could still drift through space! Great job!

Submitted(+1)

What amazes me most is the music! A cheerful cosmic cradle. I love space travel.

Submitted(+1)

really cute and clean design! love the paint of the planets. the points collected can be used for upgrade your rocket for the next run makes me keep playing.  reach the black hole :)

Submitted(+1)

the feeling when u improve is immense  if u have time please test and rate our game Last Shift

Submitted(+1)

Albeit simple, the game mechanism provides an opportunity for the player to get familiar with the controls with a feeling of improvement after each run, which is vital to a good game design. Immersive and enjoyable.

Submitted(+1)

Easy to pick up, but hard enough to keep you hooked. Every failed run makes the next one feel more promising thanks to the upgrade system, and finally reaching the black hole is incredibly satisfying. The art and music work together beautifully to create a lonely yet majestic space atmosphere. Highly recommended!

Submitted(+1)

Entering the black hole!  Incredibly fun to play! 

I recommend a build focusing on turning, fuel efficiency, and speed.

Submitted(+1)

Not that easy. Enjoyed it a lot.

Submitted(+1)

A fun, cute, little game! Any gameplay loop in which you get to upgrade your abilities after every try is fun, it's just the rogue-like experience. Great job!

Submitted(+1)

The SpaceX team has a lot to learn from y'all. Cute game; my favourite part was drifting away in space. The atmosphere through the lovely art really captures the feeling!

Submitted(+1)

Cute game! And I really like the BGM. It makes the whole gaming experience very relaxing and enjoyment!

Submitted(+1)

A space roguelike that makes you want to keep challenging yourself! I love the sense of achievement and challenge brought by its progression system, and the art and music are also very fitting and inspiring!

Submitted(+1)

Amazing. I feel like I'm in the ship and enjoy the fly. Love your game

Submitted(+1)

At first, what I enjoyed most was the art—the shaking rocket, the sudden change in lighting when I reached the first planet, and the galaxy in the background.

Then, while flying high in the sky, I died just before reaching a blue area on my third attempt. That suddenly made me determined to beat the game, so I kept replaying it.

Around that time, I also started enjoying the music. It has a simple but cheerful rhythm, and I kept trying again and again while listening to it, hoping to reach that blue area.

It was only near the end that I started to really enjoy the gameplay. I kept wondering how I could reach that blue area, so I slowly explored and discovered items like fuel and explosives.

Submitted(+1)

At first, what I enjoyed most was the art—the shaking rocket, the sudden change in lighting when I reached the first planet, and the galaxy in the background.

Then, while flying high in the sky, I died just before reaching a blue area on my third attempt. That suddenly made me determined to beat the game, so I kept replaying it.

Around that time, I also started enjoying the music. It has a simple but cheerful rhythm, and I kept trying again and again while listening to it, hoping to reach that blue area.

It was only near the end that I started to really enjoy the gameplay. I kept wondering how I could reach that blue area, so I slowly explored and discovered items like fuel and explosives.

Viewing comments 40 to 21 of 111 · Next page · Previous page · First page · Last page