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CONGA DISCO TANGO's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #124 | 4.444 | 4.444 |
| Audio | #947 | 3.593 | 3.593 |
| Enjoyment | #974 | 3.778 | 3.778 |
| Artwork | #1193 | 3.963 | 3.963 |
| Narrative | #1757 | 3.148 | 3.148 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
you have to keep a party alive by not letting the constantly decreasing vibe hit 0
(Optional) Please credit all assets you've used
see description for full credits
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Comments
Probably one of the most unique games I have played so far. It was very fun and I enjoyed all of the different abilities.
Delightfully weird lol - I admittedly didn't understand what was happening throughout most of my run, except the minigames basically, but I have a feeling that that's part of the design goal, to make it feel like a drug fueled party night where nothing makes sense and everything is vibes.
Well the music is good and the artwork looks cool! But I have no idea what is happening! 😂 😂
Thanks for playing! A bit of extra explanation is that the game basically just has you pick attacks and play mini games to perform them inorder to drain the objects health (the number below the object). Throughout the whole game there is a vibe meter that counts down and you can use attacks and buy items in the shop in exchange for lowering the vibe counter. You regain some vibes at every doorway and have to just try and keep the vibe above 0 as long as you can. If you do try the game again I hope this helps make it a bit more understandable lol.
Thanks for explaining! 😎
An incredible game. Just incredibly tight design. Really the only pain point for me as a player is that some attacks being spam gets hard on my finger after a while; utilizing the keyboard in the full release (or some other input method?) probably wouldn't be the worst idea, that or simply reducing the spam. Anyway, I could see this one being a winner. Great job. Congrats on participating, and I wish you the best.
This is such an addictive game! You can get overpowered builds such as using yellow to buff until you get enough damage to oneshot the opponent. The game's minigames and music are super good too! This game is spot on!
Drunken WarioWare, I love it!
this game is so underrated! i got the hang of it pretty quickly, and the visuals are incredible. the sound effects and actions were also really silly. you're super talented, keep up the good work!
Even though it took me a minute to figure out how to play, trial and error worked out and I had a really fun time. The sound effects are top-tier, but the hilarious text responses during the joke parts genuinely cracked me up. A really cool and memorable entry!
Took a while to get it, but I enjoyed it. Very creative.
An incredible vibe that is completely different from all the games I have seen in the jam, it's very weird in all the best ways. Keep making stuff, you got something weird in you that's going to make you famous.
Incredibly charming design and aesthetics. Game suffers from lack of tutorial but is otherwise really creative and fun once you get the hang of it. Do not stop making games, you clearly have a talent for it and this aesthetic is incredibly appealing!
omg that was so fun!! LOVE the aesthetic and the art style! And love love love the mini games! That was so creative and the game is so polished! Really well done, That's one of my favorite game so far :D
I could not hear any music. Saw your game on another guys stream and I could swear I heard music :D
Very well done. Its fun. Very eye catching and gorgeous visuals :D Bit confusing at the start but a few rounds in you quickly get the hang of things :D Thank you for making this game. You should be proud.
there is music but i think gdevelop has a problem where it just doesnt play on some browsers/pcs :(
glad you enjoyed it though!
this is so awesome holy. I love the vibe, artstyle, music. I think the game could benefit from more physical or more complex interactions rather than just spamming lmb though. like maybe shaking the pepper spray yourself or pouring the drink etc. qtes like the slow dance worked the best honestly. I think the strategy aspect is pretty meh since I found myself just spamming attacks as they go in whatever order and the outcome seems about the same rather than carefully planning and boosting upcoming attacks. timer going down always even outside battle was a nice touch. also: if you could please link me the pixabay music you used. there's this one song I absolutely love but I have no clue how to find it lol. awesome stuff overall though, loved it
thanks for playing it :D and yeah you're right about that strategy aspect being a bit lacking, i probably should have balanced it a bit better to actually be meaningful lol, and i did want to have more interactive actions but was just worried it would make them to confusing :L might change those things after the jam tho
songs used were:
-billy ziogas beach love
-trongmusic tango instrumental music trongmusic
-atlasaudio disco
-vibehorn disco funk
-monume techno house
-klavo85 exotic club music by kris klavenes final
-giorgiovitte rush club bass house
-lesiakower-oh-thatx27s-funny- (its just called oh thats funny but it doesnt show up if you just search the name idk why )
-alex morgan samba jazz midnight club
the "beach love" sounded like some toby fox npc encounter lol (at least the beginning). good music choices for the whole game though
loved the music! gave me a slight headache 10/10
Visually creative and stunning game with warioware style gameplay. I very much enjoyed this even though at first I was a little confused on my goal. Wish there was some awesome disco music in hear. Great Game.
Damn it, I wasn't expecting that, what a funny game, the mini-games are simple yet polished, everything is working properly and there are rogue-like mechanics! It gave me strong Warioware vibes. Congrats, this is an awesome work.
crazy
lime nuke
Love the many creative attacks. Overwhelming but in an incredibly fun way!