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A jam submission

BloodboundView game page

A metroidvania where death is inevitable
Submitted by eef — 13 hours, 2 minutes before the deadline
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Bloodbound's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#3314.3854.385
Audio#9963.5773.577
Enjoyment#11303.7313.731
Creativity#12343.9623.962
Narrative#24832.9232.923

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You play as a Count/vampire. And each room decreases a count down before you die.

(Optional) Please credit all assets you've used
See description for full credits

(Optional) What would you like to be called if GMTK features your game?
eef

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Comments

Submitted (1 edit)

The game is incredible, artwork, audio, movements are very good, Awesome job !

Submitted

simply amazing.

Submitted

How did you make this in 4 days, this was amazing. Best game I have played so far amazing amazing work! Beat the game but did not collect all the imps (10/13) only because I had already been playing for 40 or so minutes and had to move on! Awesome work!

Submitted

The art and UI on this game is... impressively detailed and well done. The narrative and the main mechanic BOTH refer to the theme, and the level design is very finely tuned and detailed as well. This is definitely one of the most impressive games i've played yet this jam. It honestly reminds me of the original version of celeste for the pico-8 due to the challenging platforming, art style, and square screen space. Hats off!

Submitted

The game itself is pretty fun, and I like the metroidvania mechanics (kinda reminds me hollow knight)

But the countdown (as a limit of transition between the rooms) feels annoying to me, just the thing that restrict you from the dungeon exploration, so I didn't really like how the game follows the theme

The art and sound are amazing! And I enjoyed touching this pendant lights, almost feels like I'm doing smth wrong)
Nice job!

Submitted

One of the most clever uses of a simple countdown, an a solid metroidvania. I was only able to collect 2 of the candles, I can tell there's a lot of depth here.

Submitted

I think restarting without all the abilities each time you die made it less fun for me. Really nice art and music though! The atmosphere is so good

Submitted

Really ambitious to make a metroidvania for a jam but it mostly works! Congratz on that. I'd personally would have like keeping the powers, maybe even for a limited times of retries. Really enjoyed it though ^^

Submitted

This is a beautiful game. Really like the idea of the mechanic here. The character was also perfectly tuned with speed and jump etc to make it challending but not frustrating. Awesome job!

Submitted

The most fun game i played in this jam!

Submitted

Got hooked on this one, gonna save it to play later and complete it.

Handling the theme on how many screens you can visit to discover and resolve makes a great shift on how player mechanics become puzzle mechanics! 10/10

Submitted

The graphics is very cool ! and the gameplay is really fun

Submitted

like

Submitted

Great art direction, it can be alittle annoying dealing with room transitions tho. i really rather like how it uses the countdown theme along with the metroid genre!

Submitted

Really great polish and animation!

Submitted

Such pretty tiles! I've got castle envy! Enjoyed bouncing around as a vampire head :)

Submitted

Really nice and has a really polished feel to it, Good Job :D