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Clock Out!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #943 | 4.067 | 4.067 |
| Audio | #2785 | 3.133 | 3.133 |
| Creativity | #2923 | 3.600 | 3.600 |
| Narrative | #5460 | 2.267 | 2.267 |
| Enjoyment | #5864 | 2.667 | 2.667 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your arms count down! You also fight a dracula
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Comments
Fantastic art and concept, I’d love to see this grow. I would have liked more signaling when attacks were coming, but I loved how all the fights were different and grew my own weapons as I went. Great game.
I liked the artstyle and the idea but the game is kinda hard :(
Cool Art Style, Love it
love it, hard to get used to, its spammable to
art 10/10 muah love yah
Such a good idea, never seen it before, and I'm absolutely enjoying it. And of course very cool art!
I couldn't figure out the game, and wasn't sure if the dodge wasn't active yet, or just wasn't working?
I'm sorry you had trouble with it. You should be able to press space bar right as bosses attack to dodge, and it's more forgiving than the attack timing from my experience.
If you can share any more details about what exactly wasn't working I might be able to help. :)
The game lacks some fluence but it is actually fun and the art is gorgeous.
Hard to understand, but once you get it, it's quite simple and fun.
the game definitely needed some getting used to, i sadly couldn't read well. but that's a me problem. otherwise it was pretty unique experience!