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A jam submission

GridBoundView game page

Every move counts.
Submitted by Yanji Games — 1 hour, 21 minutes before the deadline
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GridBound's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#36042.9622.962
Artwork#45723.0573.057
Enjoyment#47112.9062.906
Creativity#55263.0573.057
Narrative#60462.1702.170

Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Every time you move, your remaining moves decrease by 1, so plan your route carefully

(Optional) Please credit all assets you've used
frankuwil - pixel artist
Jake - sfx artist
Sol Roach - Music composer

(Optional) What would you like to be called if GMTK features your game?
Yanji Games

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Comments

Viewing comments 28 to 9 of 28 · Next page · Last page
Submitted(+1)

Nice puzzle, like the idea of springs and flowers giving more steps

Submitted(+1)

cute little puzzle game! Teleporters are a nice touch. Fun to play!

Submitted(+1)

Love the visuals and audio, especially that walking sfx is super cute. The mechanic is creative as well, and I like how you introduce new stuff like pistons and teleporters, keeps the game rich. Only thing I suggest is to make the later levels more difficult where player needs to think well before making a move. Great game!

Submitted(+1)

Nice quirky music! Levels are nice although I had some confusion between whether I had won or whether I had to restart the level. It’s a simple game, but it’s good work.

Submitted(+1)

nice puzzle game, really like the music and the pixel art. great job!

Submitted(+1)

Move points and real time mixed timing doesn't do it for me. The player challenge is very limited

Submitted(+1)

Cool idea !

Submitted(+1)

Love the pixel art, cute little tune, cool puzzles overall. A bit of a divided opinion on whether I thought the spikes raising and lowering by themselves was an interesting twist or unintuitive, as one might expect their raised/lower state to be tied to each move you make as well. Still, a fun little game, great job!

Submitted(+1)

Really cool puzzle game! The key not resetting when you die is most definitely a bug, but either way, the game was actually quite enjoyable and fun! Great job!

Submitted(+1)

Nice little puzzle game. Good entry :)

Submitted(+1)

Cute little game! There may have been a bug as I found that my key count didn't always decrement when finishing the level so I managed to zerg rush most of the doors pretty quick. Despite that, I still had to carefully plan my routes as to not die! 

Submitted(+1)

Really nice little puzzle game! I love the music and sprites, they come together to form a very classic feeling top down puzzle game experience! Still not sure how to get some of those stars, I'll have to try and come back to them again.

Submitted(+1)

Nice puzzle and very cute art! Nice entry

Submitted(+1)

I love this entry in the jam, great puzzle game !!! 

Submitted(+1)

Great vibes, the art, music, and gameplay work well together. I was also a bit confused about the keys, it seemed like one of the levels it was just bait? 

Submitted(+1)

Didnt realize spikes were on a seperate real time cool down timer instead of step counter. Not that that is bad, but having 2 count downs without visuallizing or hinting to the second one is a little frustrating on level 1 for people who dont wait 15 seconds to watch them drop. Maybe a better intro level is one that forces players to navigate a maze of spikes only to watch them fall during the maze

Submitted(+1)

Baba Is Daily Step Goal

Submitted(+1)

Cool idea.
Feels like a missed opportunity to only make the spikes go down on a specific Step-count.

Submitted(+1)

kept on starting the levels with keys so i just booked it for the exit xd good concept tho, reminds me of n-step steve :>

Submitted(+1)

Good puzzle game. Didn't realize at first that the gray things were supposed to be hazards. Otherwise great job!

Viewing comments 28 to 9 of 28 · Next page · Last page