Very unique idea for the countdown interpretation, it's simple to start but then later gets a bit repetitive. Awesome work for a 4-day game jam.
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Grimlands's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #2162 | 3.658 | 3.658 |
| Audio | #3006 | 3.090 | 3.090 |
| Enjoyment | #3219 | 3.222 | 3.222 |
| Creativity | #4511 | 3.278 | 3.278 |
| Narrative | #5331 | 2.301 | 2.301 |
Ranked from 266 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
More the territory infected - less purity percents in the progress bar you have + After 10% of purity of forest 5 secs countdown is starting
Comments
I think one of my favourite concepts in the jam for simple but fun gameplay loop as it isn't just clicking but also strategy with fighting and purifying. The controls were perfectly simple and visuals were good. Music would have made so much difference too. I think if everything was one click but there was more that would make it more chaotic and fun but still fairly manageable and chilled. Good job! :)
Addictive click games that are not very mouse and hand friendly
It's satisfying to attack dozens of slimes at a time when they spawn in clusters :) nice graphics and overall polish! Would be cool to see this expanded into an idle game.
Woah, why would anyone want to hurt those little slimes - wait did it just... oh! Yeah kill them all. Well I tried. Sometimes they hide behind the ui at the bottom, the sneaky things. Very well presented game!
It was really fun balancing between attacking and cleaning, though my hand hurts from how intense it got later on
Such a frantic and fun game! I really like switching between attack and clean, and have too choose all the time. The upgrades were also extremely satisfying once I got them all. I was able to make it to level 25 before the countdown got me! Unfortunately my fingers hurt now.
I liked the game, played as much as my hand let me, clicking became too frenetic at the end! I regret acquiring the autoclick upgrades, I realized that the strategy was to let 1-2 guys survive which gave you time to clean the place before the next wave and keep your purity, not sure if later in the game I'd be punished for that given the difficulty of keeping up. Nice game!


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