Play Outblight
Outblight's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #286 | 4.432 | 4.432 |
| Enjoyment | #1757 | 3.552 | 3.552 |
| Audio | #2310 | 3.236 | 3.236 |
| Narrative | #2513 | 2.915 | 2.915 |
| Creativity | #3907 | 3.405 | 3.405 |
Ranked from 259 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game features an enemy attack delay counter mechanic, as well as a round-based system and a countdown to powerful attacks. As speak of final boss it was slow enrage count down as action slot without answer so player have to harry up and kill an enemy before him
(Optional) Please credit all assets you've used
Everything was made on jam except packages and assets listed below:
- 2 assets from Cartoon FX Remaster
- UniTask
- R3
- FMOD
- DoTween
- TMPEffects
(Optional) What would you like to be called if GMTK features your game?
megurt
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Comments
This is such insanely high quality for a game jam amazing work!! Really loved the art and the combat felt very polished
This is awesome! I think the mechanics very much is similar to Library of Ruina. I love to just Wild Swing and Sledgehammer every chance I got lol.
polished and wonderful art! A small little world that is fun to dive in
Fun game! Love a rogue like deck builder. Sledgehammer slaps.
With some balancing tweaks and more items i think this would be a game i could see myself playing for a while.
Managed to complete it on my first run, but i feel i got lucky getting the sledge near the start, then i would just reroll for it if i didn't get it.
Rounds: 19
Clash win rate: 69%
Stuns: 7
Strikes interrupted: 4
Damage: 183 dealt / 41 taken
Relics: Hanged Man's Eye, Pocket Watch, Twilight Dagger
Thank you for your feedback!
Sledgehammer and relic with buff on min roll +2 makes it 8-8 that is a big deal yeah!
loved the glimpse of the universe we got! i think the gameplay would make a good starting idea for a wonderful game you are very creative !! thank you for making this game!
Cool game, took a while before I actually noticed how the enemy attacks worked and how to counter pick that. I thought I had to guess what the enemy would use from the 3 options I got. Well made and clean. Background audio stops after a while so it doesn't loop.
the game feels very polished! the creatures seems like they are coming from ``the spire``
As others were already saying, really cool art, also love the general vibe and direction. Also enjoyed the gameplay quite a bit! If it was developed further, I'd say I'd love to have something in between battles and I kinda had a hard time identifying what the enemies were doing and what exactly is happening when the fight is executed, so some more feedback there or something.
In general I'd say awesome work!
Insane artwork, the game feels quite close to being finalized. Keep at it! Wonderful job!
I really love the art! I also really like the style of combat. -B
Really polished game, I loved it!
Took me a while to figure out combat, I was still a little confused after my first battle. Really well polished game and the art and music fit really well
great game was fun to play!
I see the potential, planning your turns with while seeing the enemies intent is fun for a rpg combat like this.
Maybe it was my bad luck but i felt the damage rolls where always a bit on the lower side for the character, either failing or clashing (Saw some clash related relics that i should have picked up haha) but that's RNG for you. great work!
Someone said he rolled every time 9 value in 1-9 range... But rng should be fixed with more variants of consumables to have more control on situation
Thank you!
Super cool game, I loved the artworks and the music.
Very clear from the start and feels pretty polished for a game made in so little time.
Congrats !
Thank you! After solo 2-days gamejams felt like a full development process mhm
This Game is so well Done the art the sounds everything is so nicely done
The art is just that good, I liked that A lot. I also liked the dice trowing which gives a little extra risk and I liked that a lot.
Wow amazing and beautiful art style and so cool to see this kind of game! Cant believe you made it in 4 days, the UI and how the tutorial is done is also really cool!! The slight animation movement is cool too.
I like that you can block and fight in one round and choose if its first or second! Wish there was a small intro to what is happening but either way well done!
Thank you! I really with to make something like cinematic with this character and setting!
Yessss you should! It would make it even more amazing so hope you keep working on it!!
Good art and overall visuals. The sound of the sword striking is like a falling poker ;)
This is a massive effort for a 4 day jam! The UI is very clean and polished too. Took me a minute to understand how to play but almost finished the boss on my first try! Nicely done :)