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UNDERCOUNT's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #1574 | 3.838 | 3.838 |
| Creativity | #2820 | 3.622 | 3.622 |
| Audio | #3354 | 3.000 | 3.000 |
| Enjoyment | #3769 | 3.108 | 3.108 |
| Narrative | #6841 | 2.054 | 2.054 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Player counts down his steps until boss fight
(Optional) Please credit all assets you've used
Ssholger - main programer
MrDencha - co-programmer UI/UX implementer
Polly_Mini- Pixel Art/Animation
LAPUSHEN - music designer
Used free asset font: Jersey 10,
Thank you Sarah Cadigan-Fried for providing it to public access
(Optional) What would you like to be called if GMTK features your game?
Mark'ed studio
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Comments
Cool graphics and style.
I really enjoyed this game, I like this style so much!
Interesting idea, but I think it needs to be fleshed out a little more. I was able to easily beat the game by just going down and occasionally picking up an item, I didn't even know what any of them did, they just gave me hp. I feel like there's potential to the idea if the items are more unique and you have to choose to lose health to move through enemies to get a certain item that will help you later. It should be much harder to gain health too.
Feel free to rate my game too if you get the chance :)
Thanks!
Yeah, we`ve already started making and implementing new ideas!
Very nice mechanics, inspired in the tower of Mickey Mouse right? also the art was very nice, good job
No, we didnt know about mickey mouse tower before you commented =D
Thanks for your comment!
All around, the game is pretty good. The artwork and music is great, and I didn't run into any bugs while playing. It was quite fun, although it took a little bit of time to understand all of the mechanics. An explanation somewhere would be nice. Overall, however, it's a nice game!
Thanks!
Yeah, we had some issues with tutorial so we didnt include it in game (had no time
Cool idea and great visual style, I didn't get what to do for win, but somehow did it)
Haha, thanks for review
I added small tutorial, sorry, a bit late😅
The graphics were very well done!
I beat the final boss but I didn't really enjoy the game, I went down while collecting items and I won. I guess it's just not my cup tea
Thanks for your comment!
Yeah, I think we just needed more time to implement our other ides...😅
Nice game. Great art-style music and idea, it all provides a great experience.
(sometimes multiple things spawn in top of each other) but this doesn't take anything away from the experience
Hee-Ho. Very cute game, art is super cool. Idea with floors is interesting
I liked the art style and the 2d tower representation. It took some time to figure out how the health worked, maybe you can expand the description to explain it more? Just a suggestion.
But in any case, it's fun, good job.
Thanks for suggestion! I`ll do it
The visual presentation of the pseudo 3D tower is really nice, the art in general is great
This reminded of a game that is 2D, but has 3D rotation. Anyways good game
cheers ~Silent Comet
The animation of spinning around the floors is super cool! Very nicely done!
Thanks! Our artist is happy😆
It's a really engaging and fun game, I had a lot of fun! The idea is also really good and it fits the jam theme well, great peace of work, well done!
Thank you! 😆
nice to hear that!
It's a really engaging and fun game, I had a lot of fun! The idea is also really good and it fits the jam theme well, great peace of work, well done!
I cleared the game! I like the pixel art and the simple concept of the game. I enjoyed it 👍
Thanks!
Concept came to us absolutely from nowhere😆
Needs more to it overall but i enjoyed it. Whoever did the music fantastic job found myself vibing to it in rhythm with my movements in game.
Yeah, we`ll continue work on it! Thanks!
You made our music designer shy.😅😆
Needs more to it overall but i enjoyed it. Whoever did the music fantastic job found myself vibing to it in rhythm with my movements in game.
Super cool idea! I like the way moving different ways decrease different things.
Thanks!
That's a great idea to explore further, it would be nice if there were a bit of risk versus reward when fighting enemies. I loved the art.
Thank you
Yeah, we just had no idea what to do with enemies...😅