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A jam submission

Zero CoolView game page

Submitted by foptciy — 4 hours, 21 minutes before the deadline
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Zero Cool's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#24383.3953.395
Audio#33323.0143.014
Artwork#44793.0823.082
Creativity#59442.9592.959
Narrative#72831.9731.973

Ranked from 147 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You need to keep your ship from getting too hot or too cold as your heat passively counts down while shooting and being hit increases

(Optional) Please credit all assets you've used
see description for full credits

(Optional) What would you like to be called if GMTK features your game?
Foptciy

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Comments

Viewing comments 40 to 21 of 89 · Next page · Previous page · First page · Last page
Submitted

Easily one of the most fun games I have played on the jam. The abilities were very cool, but I liked having to balance between shooting and not shooting at all. The keyboard control scheme took some time to get used to, but once I did it was quite the blast. (I might be based because I myself made a space shooter too :)

Submitted

Good banger, love the music and very clever idea of balancing heat and cooling

Submitted

Fun idea that goes a long way ! I really had fun with all the upgrades and the constant balancing of the heat gauge. Wish the enemies had a more chaotic AI though, once the chaos of the spawn of a wave is gone, it's easy to make circles around the ball of enemies that formed

Submitted

Adore the tone of your game. :)
The music, the SFX and the artstyle match 100%.
I played a couple of runs, and it was quite hard for me. xD 

Good job! :)

Submitted

Solid gameplay, good job

Submitted

Cool game, good submission!

Submitted

Really fun and addictive game! :D

Submitted

bit of a stretch on the theme but it's a fun game

Submitted

Very fun! I really enjoyed playing your game :) I really liked the different tactics we can use !

Submitted

1:41 score for me

I don't know about this one. The reactor mehacnic just means you have to wait to shoot which is a bit anoying. And its risky because it puts you on low health. I liked the laser atleast, it was cool with how it chained. 

Submitted

I love these types of games! Nice upgrades, nice ramp of difficulty over the waves, interesting upgrade choices. As a dev that loves making games like this I really enjoyed this one. Great job!

Submitted

Good game, immediately fun. There's a strategy of bundling them in the centre of the screen and loop round that is quite effective but since you have them spawn around the edges, there's a difficulty spike at the start to herd them in the first place. Strats! Keep working on it!

Submitted

One of my favorite games so far. Really solid. The only thing I would possibly change is not have the skills pop up right away, I accidentally clicked it because I shot as it popped up.

Submitted

Amazing game, made it to level 12. So satisfying watching explosion chains. I would buy a full release of this you should keep working on this.

Submitted

A bit difficult at the beginning but then I picked up momentum and started doing well. Nice one!

Submitted

I liked the heat/cold mechanic, pretty creative stuff. I didn't expect to die when the ship got too cold though. Maybe a temporary freeze state would've been clearer? Still good feeling game. Impressed with the amount of content given the short time.

Submitted

Loved your upgrade system. You did a great job of squeezing in a lot of interesting upgrades and kept that meaningful choice present at all times, great work! The core mechanic was interesting as well, I liked how heat was both your weapon and your health bar of sorts, neat!

Submitted

Theme wise I enjoy the fact that I am making my own countdowns with skill (Heat mechanic) it's a good juggle on the player experience.

Starting with enemies with multiple hit points felt a bit frustrating to start with, the weapon upgrades felt more as a problem than a solution or power up given the fact that I have to actively change them, something that in this games usually is just 1 weapon, you use the last one you picked.

Submitted

Fun to play, think it could do with effects/enemies that cool down your ship instead of heating it so you could do more interesting strategies like intentionally running into some attacks to keep shooting for longer. Also found that once I lured all enemies into the center I could constantly circle them to avoid all their attacks.

Submitted

I enjoyed the game. Overheating mechanics was annoying for me. Also i think it would be good to have a slight delay before selecting upgrades, as I often clicked on them accidentally after shooting. SFX and art was especiallt great

Viewing comments 40 to 21 of 89 · Next page · Previous page · First page · Last page