I love it. also love that detail in the main menu, really sells the game. i also like how many different enemy types there are.
Play game
Bullet Paradox's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #609 | 3.923 | 3.923 |
| Audio | #674 | 3.692 | 3.692 |
| Creativity | #982 | 4.038 | 4.038 |
| Artwork | #1915 | 3.731 | 3.731 |
| Narrative | #7051 | 2.000 | 2.000 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Players have different objectives during the countdown in the two modes (survive for a certain number of seconds or kill themselves within a limited time) When the countdown ends, the two modes will switch back and forth
(Optional) Please credit all assets you've used
What doesn't kill you makes you stronger. What kills you makes you even stronger!
Can you use the same barrage to kill yourself while ensuring that you are not killed by it?







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