Incredibly polished game! Levels were challenging. It took me a few minutes to understand how the moment destroyed the environment & enemies, but I really enjoyed it!
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Ghost's Quest's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #61 | 4.360 | 4.360 |
| Creativity | #355 | 4.280 | 4.280 |
| Audio | #1046 | 3.560 | 3.560 |
| Artwork | #2347 | 3.600 | 3.600 |
| Narrative | #4965 | 2.360 | 2.360 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The room size counts down every time the player moves.
(Optional) Please credit all assets you've used
see description for full credits
Comments
The concept is really nice ! Was doing random move at the begining to finish the level and then began to understand how it was working. The difficulty is well adjusted. I would gladly play an entire game of this !
Excellent game! Well thought out puzzle mechanics and a nice game length (although I would have played more if there was)! Sometimes the order of operations could be a little bit confusing, and a undo/step back in time function would have helped a lot in a game like this too. Very well done!
This is my 100% favorite game of the jam, its also the first one where I feel it deserves a true 5 star rating, its also the first one I recommended to IRL friends to play! the Idea is so good, the execution is so nicely made, its not bloated with extra features. The page is neatly made and the sfx are perfect with the simple art. Hope you do well in the results! Also happy to see others do gridbased puzzle games, they are so peak! Edit: also played your other games and they are so good too!
This game concept is fantastic. I was really confused at first, but after the key+door level, it really began clicking for me. This is a excellent core mechanic, I would love to see it expanded upon with more side-mechanics (boxes, enemies, etc.) and more levels. Also, the art is really simple but really cute :)
Minor nitpick; Sometimes pressing R caused a "double reset" which was a little annoying at times.
Very neat and clever idea for a puzzler, and the puzzles were well balanced in terms of difficulty also! Sometimes it felt a little unintuitive as to outcomes of certain interactions (such as moving down and pushing a box with the level destroys the box) or niche situations but still simple enough to get the hang of. Very cleanly produced as well, overall an awesome job!!!
Very cool concept! Art style is very clean as well, and the sound effects and music perfectly fit the style. The puzzles also were really well designed, the one with the two little red guys took me a bit to figure out, though none of the puzzles felt unfair and all had that satisfying click to them.
I didn't expect this game to have such a cool concept. I enjoyed it a lot!
I like it! Simple and relaxing game with an interesting take on the theme! I would love to see more levels and mechanics. I think there's a lot of puzzle ideas to explore
Really loved the themeing, would love to see an expanded version of this idea
I am confident that with a more complete implementation and expansion of the concept, the game will become significantly more fun and interesting. It would be great if you could add the ability to adjust the volume. Evening is the perfect time to relax and fully enjoy the game.





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