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(+1)

Yeah this is too hard for my taste. Mapping out a labyrinth without seeing is a cool idea, but there should be more help with the map or something. It's too difficult to gauge how many steps I've taken. The audio and the flashing lights didn't do enough for me. Also bumping to a wall wasn't as immediate a feedback as I'd like. Or maybe I'm just slow at registering it idk.

The game was designed with audio in mind, so I can understand some people might have problems with that, which is why I added the visual audio stuff, I suppose i could adjust it a bit more, Thank you for playing!