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A jam submission

shix shoiterView game page

they don't call it a shix shoiter for nothin'!
Submitted by Zizou (@tombdude), G-Zone (@The_G_Zone), prutte (@PrutteMusic) — 1 hour, 27 minutes before the deadline
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shix shoiter's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#274.3514.351
Enjoyment#694.3514.351
Creativity#3124.2974.297
Artwork#3434.3784.378
Narrative#42052.5142.514

Ranked from 74 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
you need to carefully count your weapon's bullets in your head, down to 0. over and over and over again.

(Optional) What would you like to be called if GMTK features your game?
zizou, prutte, g-zone

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Comments

Viewing comments 52 to 33 of 52 · Next page · Last page
Submitted

An absolutely incredible and well-made game. Beautiful artstyle and audio, love the running people and the vocals for the numbers. One of the best  games of the jam, great job!

Submitted(+1)

This was a very good game, the gameplay felt very smooth and the audio and visuals were all super good! It was very fun to play it!

Submitted

Really cool idea! I think sometimes it's a little confusing because I have a different gun at the start and even when I count six I end up shooting myself or I get a "dont shoot on an empty clip" after reloading. Maybe reloading could be just pressing RMB instead of a hold? Played without audio though so maybe I missed a cue there...

Otherwise nice visuals and yeah still pretty fun! :D

Submitted

HWOWWW this game is so good

Submitted

It reminded me a fair be of I Made a Game With Zombies In it, though needing to pay attention to the bullet counter. Very interesting idea!

Submitted (1 edit)

Holy Shit this game has so much sauce it’s practically oozing. Adore the presentation, the game feel, how weighty the weapons feel too use, how great the track is; I think I could keep going. The act of counting down how many shots you have left while dodging is genuinely so fun. This game is awesome!! :D

Submitted

Insanely polished. Gameplay felt really good too. Incredibly nice work

Loved the sounds, and the game was very enjoyable. The Controls were fine, but a little bit hard to play with. Well done :).

Submitted

I really liked the animations and the gameplay. For me, some guns were just kind of a lot weaker than others (e.g. the revolver compared to the sword) which was a bit annoying. I would just shoot through the revolver where ever just to get to the sword faster. Because the weapons were randomised, sometimes this was impossible, and that’s when the game was not as enjoyable. I would’ve loved if I could pick the load out myself, or, reowrking the weapons to all be on the same strength. With all that said, it was a really fun and enjoyable game overall.

Submitted

Most polished game I've seen this jam. Really good "tutorial" too.

Submitted(+1)

This is my favourite game so far! The gameplay is incredibly smooth, satisfying, fast-paced and tense, further aided bt the catchy music and great art! I would appreciate it though if you could add the option to use Arrow keys for movement post jam.

Hope you guys win!

Submitted

this is a pretty fun game for a game jam :))*

Submitted (1 edit) (+1)

It’s CRACK!!! How did you guys make this in just four days?!

Amazing take on the theme!! Epic visual, Epic sound, and EPIC game feel!!!

It took me a few deaths to realize the health thing and that there’s an auto-reload when the crystal breaks and the boss shows up, but once I figured it out, it was an absolute blast! (my best score↓)


Submitted (1 edit)

Absolute cinema, for a big at the start I wasn't sure why I kept shooting myself but once I realised the mechanic I fell in love. The music and sound effects are absolute top tier but so is the art and the gameplay. The movement is really solid as well as the sheer amount of weapons and how satisfying they are to shoot. There's just so much good about this one.

My only complaint is that the player's health wasn't very clear, like sometimes I'd take damage but survive, yet I was unsure how much health I currently had so a better indication would be perfect. Also the cover art feels a bit disconnected from the game.

Submitted

I love how the concept plays into the theme, it's such an elegant design and it really makes you super mindful of how much ammo you have. And wow the juice you have with all the art just oozes style. I had a ton of fun playing such a well executed game. Great job!

Submitted

I love the concept and the art style the animation and feedbacks are really awesome.

I just wish the crosshair would be a little bit hard to see and sometimes gets lost in the chaos, I think a color change would be create. Also the hitboxes of the enemy seem a little small, I could swear sometimes the bullet is going right through the enemy.

But besides that, awesome conecpt and great execution. well done!

Submitted

After I figured out how to reload properly the game was a ton of fun! Also, the guns felt great to shoot and the music has no right to go as hard as it does!

Submitted

Definitely could've used a better tutorial section to introduce the concept of the player having to count ammo in their head. I was confused for a while going like 'Where do I see how much ammo I've got??' before I realised that was the point. Once I understood I was all in though. Reaaaally fun game. Fantastic vibe. Charming art, music and sfx. Just a really great job and very impressive for a game jam.

Submitted(+1)

this slaps hard as hell

Submitted

I was confused in the beginning but after that it became fun

Viewing comments 52 to 33 of 52 · Next page · Last page