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Flee the Creeper!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1019 | 3.765 | 3.765 |
| Narrative | #1093 | 3.412 | 3.412 |
| Audio | #1142 | 3.529 | 3.529 |
| Creativity | #1331 | 3.941 | 3.941 |
| Artwork | #1982 | 3.706 | 3.706 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Players must evacuate the villages before they are destroyed. The villagers left to save counts down, and time is counting down as destruction approaches.
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
Jonathon Pyles
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Comments
Wow, it's amazing how much you managed to get done in such a short time. Each level introduces something unique and the AI adapts its strategy very well to layout changes. The art and audio are great too! Overall a very good game already! I have to check out pico-8 one of these days...
Thank you!
basically a full game release already! Well done, I loved the game. Its always nice to see other pico 8 games.
Thank you!
This game is really great! Can't even think of any criticisms. One of my favorites so far. Definitely has potential as a full game.
Thank you!
Forget the potential, this is great as is! Like a mix of powder toy and dwarf fortress.
Thank you!
I think this is one of the most creative games ive seen in the jam so far. It definitely has potential!
Thank you!
Great game! Very challenging and strategic
Thank you!
What a great job! I really enjoyed it. Everithing fits perfect.
Congratulations!
Thank you!
The amount of possibilities and strategies that emerge from the systems and mechanics are boundless it almost makes my head spin. I'm amazed, great job.
Thanks! Appreciate the feedback.
Fantastic. 5/5 all areas
Thank you!
This is an incredible amount of excellent work, the visuals could maybe be a little clearer (but then again, its pico8), the overall idea and execution is fantastic, I think the vine could be more 'spready' with branches over time but thats extra. Great use of the platform, I'd recommend trying to learn another engine with more freedom, you've got great potential as a gamedev <3
Thank you!