I love these type of games! If you ever decide to add more levels, I'll definitely play them, haha. Cheers!
zack42
Creator of
Recent community posts
Really fun game! The time limit is just enough to beat the level set, so you need to actually get skillful to beat them. Each set has 5 levels, and there's usually 1 that is a bit more challenging until you get the hang of it. The difficulty was just right for me, although the Ctrl key kept messing with my browser near the end. Congrats on your submission. Cheers!
Very charming game! You managed to add quite a lot of variation and mechanics given the short time frame. It's hard to overlook sometimes, but the game is also really polished. I always knew what needed to happen next and never had to question what the next step is. The art looks amazing too! Cheers!
Glad to hear you liked the vibes. Yeah... the cursor should change when you hover over something interactive, but it can be hard to tell what's a scene change element and what is something of interest on the current scene. I was going to add custom cursors to distinguish them, but it just didn't make the cut. I also wanted to add more indicator elements, but it's the same story. Thanks for playing though. Cheers!
Very cozy art and honestly great fun! You managed to polish the game up really well given the short time as well. An intro comic, a level map/selector. It's really impressive. I personally had no issues finding any of the bugs like others said, especially with the sniffing hints. I also did an arty hidden object game and wanted to add my dogs in, but I never got that far, haha. Great job!
This game was fun! The title fits the experience very well, as you have a lot of things to manage at the same time. You have to manage the timers on the bomb(s), while you are in a rush to find the next clue or item you need to defuse them. I'd say the hardest part is avoiding the decoration when you have 5 seconds left before things go boom, haha. I had a really good time with this one. Cheers!
Congrats on your game! The art style is simplistic and childlike, but it communicated well and worked nicely with the soundtrack and the platformer style. There is more depth to this game than meets the eye. Besides platforming, it's also a memory game, as you have to remember the layout and move to a safe place before the switch so you don't land on the spikes. Nicely done. Cheers!



