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DownPut Dungeon's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #841 | 3.625 | 3.625 |
| Enjoyment | #966 | 3.781 | 3.781 |
| Creativity | #2075 | 3.781 | 3.781 |
| Artwork | #2502 | 3.562 | 3.562 |
| Narrative | #5085 | 2.344 | 2.344 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
DownPut Dungeon fits the theme by locking the player into a countdown of available inputs where attacks, movement, and mistakes are punished through ticking down the count. There are also subtle nods to other forms of countdowns with vampiric upgrades and timed bombs.
(Optional) What would you like to be called if GMTK features your game?
Jack Messina
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Comments
Awesome game!!! had alot o fun plying it really great work!
Thank you so much, glad you enjoyed it!
Fun Game! Great art and gameplay!
We would also love to hear your feedback on our game! :)
I like this game, it has a good art style. Good work!
Thank you!
Very fun game i like the augments and the gameplay.
Thank you! Glad you liked it!
This was fun. It was really cool Idea to use the input timer as a health bar and build the game around that. Also the enemys were a well balanced experience. Good job!
This was fun. It was really cool Idea to use the input timer as a health bar and build the game around that. Also the enemys were a well balanced experience. Good job!
Thank you!
This is fun. Creative use of the theme, and a solid roguelike progression loop. Good job.
Thanks!
If this is your first complete game, then congratulations, it is super amazing! The visuals and the UI animations look super smooth and polished, the audio matches with the vibes of the game and the idea of the countdown itself is very original. I enjoyed playing it a lot, one thing that frustrated me was losing all items from the inventory and starting from zero again, but I guess that's the point of the game. Anyways, this was truly an addictive game!
Thank you so much! My hope is if I wind up with a full game later on to make it more of a roguelite than roguelike and have some sort of upgrade(s) you can't lose but I am still unsure of the future in that regard. So glad you enjoyed it!
An amazing game with a decent range of strategies, great job!
Thank you!
Incredibly intact and well-designed game! Great artwork and lots of fun, well-balanced upgrades. Looking forward to future updates, maybe adding different characters to choose from?
That's the hope! I am not sure if I will get the time to make a full release but I will definitely keep this in mind! Thank you for playing!
Very cool limited moves mechanic. I think this could be expanded into a bigger project. Good job!
Thank you! I’m considering making it a larger project for a full release, I’m glad to hear you think the same!
This was incredible! I am honestly blown away by how well-balanced the upgrade paths were, I found myself really weighing the options and trying to lean into certain "builds", which is amazing, especially for a game made in this short of a time period! Having the single pool of resources for health, moves, and attacks was also very creative and made me think carefully about my plan for the turn. Overall amazing job, had a really fun time playing!
Thank you so much! I’m so glad you enjoyed it!
One of the few games I've seen so far with actually good ui and sound design.
Happy to hear it! Thank you!
Really fun, the fact that you have an animation when you pass a level with 0 moves is a nice detail. The upgrades are well done and the movement are wayy too satisfying, I have played for a while now and I can say that is pretty addictive too lol. Nice work man!
Thank you so much! So glad you enjoy it!
Sorry i forgot to rate it lol
No problem at all! Thank you for playing!
Really original concept, there are a ton of upgrades which also gives it so much depth. The aesthetics are really good too, very good job!
Thank you!
Liked the large variety in the items! Stacking lightning boots was real fun
I'm so glad someone stacked the lightning steppers, none of my testers ever used it and it was one my favorites! Thank you for playing!
Had a lot of fun playing this one, has a nice variety of upgrades and I liked the art.
Thank you! So glad you enjoyed it!
Making a rogue-like dungeon crawler for a 4-day jam is a massive flex! It's very fun to play too and I like the UI animations.
Thank you so much! I’m glad you enjoyed it!