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(+1)

Would have liked to get a little setup/settings screen right before the game starts, or at least an option to lower the volume a tiiiiny bit, as much as i love Hall of the Mountain King my ears don't seem to like how loud it ended up being with my pc's audio settings x)

The room's size ramping up and up each time you catch the friend was really cool ! With the music ramping up in intensity as everything becomes gigantic it really sells the chaotic nature of chasing through the room while trying to find the friend x)

The Tposing models look kinda silly (except if that's the objective?) but overall the style of the game is pretty unique i'd say ! 

It eventually starts to looks like some sort weird bedroom-themed liminal space once the room gets big enough !👀

I liked the vibes ^v^ Good work !✨

(1 edit) (+1)

Thanks for the feedback! I made the mistake of taking a humanoid model with no rig early on so I couldn’t add any poses without redoing a bunch of work. should have picked a placeholder with a rig so I could add any add some poses at least. A setting screen would have helped both with volume and with mouse sensitivity so I will start investing in these things earlier next time. 

I’m glad you enjoyed the escalation with the room! I think it succeeds in having a magical realist / surreal vibe. I’m very happy with how that part turned out.

( fun fact: I originally was using the Benny hill/ yaxty sax but realized that was copyrighted so I couldn’t use it)