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A jam submission

Minutes to MidnightView game page

#rhytime
Submitted by Couter, Technicality Creations — 2 hours, 21 minutes before the deadline
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Minutes to Midnight's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#28513.1223.250
Narrative#32292.7222.833
Artwork#32923.3633.500
Creativity#32943.5233.667
Enjoyment#60122.6422.750

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+2)

Nice atmosphere, was a little confused at first but fun!

Submitted(+2)

It's a fun game (i love rhythm games) ,but there are some things you could improve on! It took me so long to realise it was timed, I kept pressing the middle button. I would move the timer at the start to above the bell, since it's confusing with your tutorial. And then don't reset to night 1 every night, it gets tedious after a while ;) 

Still, cool art, cool vibe and it plays wel! 

Submitted(+2)

I enjoyed this a lot more than I expected! A fun and challenging submission. The opening "cutscene" is cool and the models are nice. It's a looser fit to the theme, and some controls were janky, but overall a fun experience. 

Submitted(+1)

Really cool game, so intense! Check out LAST SHIFT

Submitted(+2)

Very difficult!  specially for me who have no rhytm(difficult word to write) at all. 
I like the old style graphis

Submitted(+2)

Good take on the games theme, use of a metronome was helpful. I think calibration is a bit off as the presses seemed they needed to be PERFECT which can be frustrating. I do enjoy a high paying no questions asked job however.

(+2)

This is the dark souls of guitar hero games. I like the idea, but no matter what I did I keep getting ex-communicated. Go with the rhythm, excommunicated. Go as fast as possible, excommunicated. Too slow, you guessed it...

Maybe some explanations about WHEN you are supposed to hit them would improve things. And give a bit more grace in the early levels so you can go into the flow.

Submitted(+2)

I liked the art style and think the concept was cool. Could not move one step at a time and didnt really understand how I interacted with the bells. I ended up just getting excommunicated all the time and getting stuck in never being able to get to the right slot due to the 2 moves at a time bug. 

(+2)

I liked the art a lot, and the idea is interesting but the difficulty is kinda hard, i think one of the things that was making it too hard for me is that if you hold the key the character won't stop moving, so sometimes while tapping the keys if i tapped and held a tiny bit more before letting it go it would  jump 2 slots  or more in that direction and it confused me.