Nice way to display the timer ! i Loce the music
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CountDown's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #2694 | 3.515 | 3.515 |
| Audio | #2948 | 3.097 | 3.097 |
| Narrative | #3987 | 2.552 | 2.552 |
| Enjoyment | #4065 | 3.045 | 3.045 |
| Creativity | #6096 | 2.940 | 2.940 |
Ranked from 134 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It is a race against time and you play as a down pillow dracula the count.
(Optional) Please credit all assets you've used
Everything was made during the game jam either by me or my team mates Reductiver or Ry see description for full credit.
(Optional) What would you like to be called if GMTK features your game?
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Comments
Took me a minute to understand the timer was the view from the window! But overall fun climber, good challenge level.
The platforming was very good, even if it was pretty standard mechanics. If there was a count down, I didn't notice it. I think I also broke the final boss, I attacked it twice and it disappeared.
I really enjoyed this game! Count Pillow is such a fun twist on the concept, and the platforming was fun! I think the game could be a little more challenging and have an active health indicator, but I still had a lot of fun playing this!
Nice work with this Vampire Pillow character. I loved it!
Very nice take, the plateforming felt really responsive. And what to say about the main character design, just perfect! The fact that you can just push the enemies of cliff is very fun!!!
Nice game! The platforming was quite fun and the sound effects were good. I think the combat could be improved (and did that boss go down in like 4 hits?) but as a platformer, it was really good.
Maybe this was just me but I got a little thrown off by the parallax in the background, meaning if there was no foreground objects on the screen, I couldn't really get a sense for where I was going. Potentially a few more objects could fix this and also flesh out the level so that the platforms don't look like they are just floating in empty space.
Overall, really good game, graphics were super clean too. Great job :D
A fellow count enjoyer, loved the platforming, felt amazing <3
I really liked the character art and the platforming was fun! nice job!
the platforming was really nice! if i were to give feedback, because of the background, it was sometimes hard to orient myself while jumping and falling down. since the level is big, maybe the background can be more detailed instead of just one image and the parallax effect. for the level, design, i at first just went to the right since it was open when i was supposed to go up haha. i think certain parts can be closed off if you dont want the player to go there. all in all, the game was fun, thank you!
Really fun platformer! The concept of a vampire pillow racing against the sunrise is creative and fits the countdown theme perfectly. The movement felt responsive, especially the combination of double jumping and gliding. I also liked how the dawn constantly pushed me upward, creating tension throughout the entire run. The boss fight was a great climax. My only suggestion would be to make some enemy attacks slightly easier to read, but overall this was a very enjoyable entry. Keep up the good work!
This was cool ! although I lost the game but the concept was cool and it was fun to play ! Please rate our game if you can
Awesome art style and sound effects! Specifically the pillow sound effect. I just kept spamming attack just hear it haha
Awesome, I'm not the only one who associated a Count title with the theme.
I enjoyed the level design the most. There was a brief moment in the middle where it was just jumping up without much happening.
I really like the protagonist’s design. The action mechanics are quite varied and well-done, too. My only complaint is that I wish there were signposts or similar markers indicating, for instance, that you need to go up first. (When I headed right along the floor, I just kept running into flat, open areas.)


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