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Ticking Memory's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #2540 | 3.550 | 3.550 |
| Enjoyment | #2632 | 3.350 | 3.350 |
| Creativity | #2683 | 3.650 | 3.650 |
| Narrative | #3508 | 2.650 | 2.650 |
| Audio | #4424 | 2.800 | 2.800 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There is a timer that counts down in each level. After it reaches zero you lose control of the character and it will start to loop their actions.
(Optional) Please credit all assets you've used
See description for full credits
(Optional) What would you like to be called if GMTK features your game?
Nanoctopi
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Comments
Love the mechanics, super unique!
Interesting and unique timer and loop mechanics =)
Wow, an interesting and creative game play! I suggest different visual and sound feedbacks according to states: "player controlled movement" and "Looped movement"
I love the concept! I love how it's combining puzzle and platforming. I think this has potential to be pushed as I wanted more levels. Congratulations!
Felt like a very complete experience and good use of the countdown theme. The puzzles weren't too difficult, which is perfect for the jam. The aesthetic theme was very cohesive, from the music to the art.
Excellent job!
Thank you so much, glad you liked it!
Clever use of the theme, solid level design, clean execution and lovely art. The 8‑bit music and SFX fit the vibe perfectly. Well done! :)
Congratulations on the great work! I really liked the clever way you adapted your idea to fit the game jam theme. Great job on the creativity and execution!
Thank you, glad you liked it!
This was fantastic. I really got stumped about 3/4 of the way through but then I finally got past the level and then finally beat the game. I thought this was a lot of fun. One of my favorites of the game jam.
I'm glad you liked it, congrats on getting to the end!
Great interpretation of the theme!
Glad you liked it!
Really clean implementation, level design is very good. Relly well executed and art is good too. Well done <3
Glad you liked it, thank you for playing it on stream!
Very nice, incredibly interesting mechanic! I had lots of fun with this one. Great job!
Thank you for the feedback! Glad you liked it :)
I like the programming of the previous movements, beautiful art, nice job!
Thank you for the feedback! Glad you liked it :)
The concept is very clever!
If I had to add one thing here this would be some new mecanics put in the right level the further we go to really engage the player continuing on the next levels. because otherwise, we pretty do the same stuff.
for example : Adding the tradmill stuff was the thing that keep me going on more levels, but I couldn't finish all the levels because the next mechanic added (if there was one) didn't come early enough for me.
If i could propose a mechanic, maybe having a bloc which force the robot to jump if on it and/or a block which keep the robot without jumping if on it, independant of the first input could add some spice on the levels?
Anyway! In 4 days, it is just insane what you accomplished, because the level design are really well designed, and the difficulty progression are I think really good here!
Thank you for the feedback! The treadmill was the only new mechanic and it helped me make so many levels, without it it was hard to come up with new ideas. I agree that more mechanics would help a lot so it doesn't become stale. Appreciate the idea!
solid idea with delicate level designs. The 8-bit music and sfx are perfect for vibe too.
The level design was hell, glad you liked it :)
Quite clever idea with the countdown and the loop. Never seen this as a combo! Good job. :)
Thank you for the feedback! Glad you liked it :)
Awesome! The core mechanic is super solid and super fun.
Thank you for the feedback! Glad you liked it :)
Great concept! Gameplay and puzzles were very enjoyable. I got stuck in an infinite loop of left right and I couldn't escape without restarting but otherwise fun game! Well done!
Yeah the restart button was created after I got softlocked during testing lol. Glad you liked it!
At first I didn't get it at all, but then it clicked pretty quickly for me ^^
I haven't seen anything like this before, and I think it's really funny and creative. I didn't play all the way to the end because I didn't know how many levels were left—I think I played about 10 levels. The difficulty was just right for me, too—not too easy, but not too hard. There's definitely a lot of potential here ^^
Good game ; )
Glad that you liked it! There are 15 levels so you were almost there, good to know the difficulty is just right, thank you for the feedback.
This looks fantastic, but what am I missing? I can move for one clock countdown (about 2 seconds), but after that it seems to just replay my keyboard presses, and I'm no longer in control?
That's the gimmick of the game! It's a puzzle platformer in which you have to be aware of your initial inputs so you can clear the whole room. I should have added some kind of plot explaining it, hope you end up giving it another try!
10/10 XD
Glad you liked it!